DEVELOPMENT OF CLASSPOINT-BASED LEARNING MEDIA ON CREATIVE ECONOMY FOR GRADE 6 AT UPT SPF SDN PERCONTOHAN PAM MAKASSAR

The lack of engaging and interactive learning media in elementary school social science education has contributed to students' low interest and achievement, especially in understanding creative economy concepts. This study aims to develop ClassPoint-based learning media on creative economic materials. measure the validity of ClassPoint-based learning media on creative economic materials and determine the effectiveness of ClassPoint-based learning media on student learning outcomes. The method used in this research is research and development (R&D) with Robert Maribe Branch's 2009 development model, namely analysis, design, development, implementation, and evaluation (ADDIE). The subjects used in this study were grade VI Saoraja students with a total of 20 students. Data collection techniques and instruments in this study through observation, interviews, learning material validation sheets, learning media validation sheets, teacher response questionnaires, and student response questionnaires. Then the data analysis technique by giving scores to the validation results and response questionnaires, calculating the percentage score of the validity results and response questionnaires, calculating the average percentage score of the validity results and response questionnaires, and categorizing the average percentage according to the eligibility criteria. Based on the data analysis, the feasibility validation of the developed media obtained 92% material expert validation, 93% media expert validation, 97% practitioner validation. While the percentage of student response questionnaire results on a small scale is 97% and the percentage of student response questionnaire results on a large scale is 96%. Based on this, it can be concluded that classpoint-based learning media on creative economic materials are suitable for use in the learning process.Keywords: Learning Media, ClassPoint, Creative Economy.

Authors

Publication Details

Journal
PIONIR JURNAL PENDIDIKAN
Published
2025-04-14
DOI
https://doi.org/10.22373/pjp.v14i1.26185
Primary Topic
Educational Curriculum and Learning Methods
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

DEVELOPMENT OF CLASSPOINT-BASED LEARNING MEDIA ON CREATIVE ECONOMY FOR GRADE 6 AT UPT SPF SDN PERCONTOHAN PAM MAKASSAR

Andi Annisa Sulolipu, Elpisah Elpisah, Ika Ayuvia Johan
PIONIR JURNAL PENDIDIKAN
Educational Curriculum and Learning Methods
article

DEVELOPMENT OF CLASSPOINT-BASED LEARNING MEDIA ON CREATIVE ECONOMY FOR GRADE 6 AT UPT SPF SDN PERCONTOHAN PAM MAKASSAR

Andi Annisa Sulolipu, Elpisah Elpisah, Ika Ayuvia Johan
article en

Abstract

The lack of engaging and interactive learning media in elementary school social science education has contributed to students' low interest and achievement, especially in understanding creative economy concepts. This study aims to develop ClassPoint-based learning media on creative economic materials. measure the validity of ClassPoint-based learning media on creative economic materials and determine the effectiveness of ClassPoint-based learning media on student learning outcomes. The method used in this research is research and development (R&D) with Robert Maribe Branch's 2009 development model, namely analysis, design, development, implementation, and evaluation (ADDIE). The subjects used in this study were grade VI Saoraja students with a total of 20 students. Data collection techniques and instruments in this study through observation, interviews, learning material validation sheets, learning media validation sheets, teacher response questionnaires, and student response questionnaires. Then the data analysis technique by giving scores to the validation results and response questionnaires, calculating the percentage score of the validity results and response questionnaires, calculating the average percentage score of the validity results and response questionnaires, and categorizing the average percentage according to the eligibility criteria. Based on the data analysis, the feasibility validation of the developed media obtained 92% material expert validation, 93% media expert validation, 97% practitioner validation. While the percentage of student response questionnaire results on a small scale is 97% and the percentage of student response questionnaire results on a large scale is 96%. Based on this, it can be concluded that classpoint-based learning media on creative economic materials are suitable for use in the learning process.Keywords: Learning Media, ClassPoint, Creative Economy.

PIONIR JURNAL PENDIDIKANVol. 14(1)
Openalex Percentile: Top 89%
Educational Curriculum and Learning Methods
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.