Optimal Performance of the Educational Process Towards the Active Role of Metaverse Technology in Supporting the Educational Process
Distance learning has become the main teaching and learning method, and currently the metaverse is being proposed as a new alternative to access educational information. Therefore, metaverse technology is a new alternative to accessing educational information. As it began to be used educationally in several countries such as Korea and Japan and through this study it can show that it is important to know the opinion of students in their teaching and learning using the metaverse technology by collecting opinions, and it will be possible to know how to use educational spaces better. Such investigations are required to determine the effectiveness of the results obtained using the metaverse for educational purposes, and it will be worthwhile to gain an understanding of how to use the educational environment more effectively, and for the need to educate students about metaverse technology and how it can be used to access information, the current study looks to know what students think about how to use metaverse applications in the classroom and access to information. In this research, the descriptive analytical approach was used in the current research, and the research community was represented in the students of the Department of Computer Engineering at King Abdulaziz University in Jeddah, where a random sample of 89 students of the Department of Computer Engineering was taken, and through the use of the questionnaire as a tool for this study, to collect information and data related to it. The results showed that the degree of students' response to the use of metaverse technology in education, and the benefits of using metaverse technology in the classroom, was highly approved. The results also showed that the degree of students' response to the disadvantages of using metaverse technology in the classroom was with an average degree of approval, and there were no statistically significant differences between males and females, ages, the extent to which metaverse technology was used before, and the availability of metaverse technology in permanent and purposeful learning in the classroom in the axes of the tool Study at a statistical significance level (0.05). The creation of digital learning and research environments for immersive experiences is not reflected in the proliferation of a large number of educational experiments conducted on metaverse technology, and therefore the subject of study is of interest for further research and innovation to lay the theoretical foundations for the expansion of the field of study. It has become necessary to carry out a systematic review of the main scientific literature to contribute to the subject of study with great potential to ensure the optimal establishment of its theoretical foundations and its subsequent adoption as the main topic for the use of technology in the field of education, after which to demonstrate the theoretical peculiarities that can be applied to the teaching methodology.
Publication Details
- Journal
- International Journal of Science and Applied Information Technology
- Published
- 2025-04-15
- DOI
- https://doi.org/10.30534/ijsait/2025/041422025
- Primary Topic
- Online Learning and Analytics
- Type
- article
- Field-Weighted Citation Impact
- 0.00