Adaptive online course design: Analysis of changes in student behaviour throughout the degree lifecycle

With the growth of the online higher education sector, educational institutions are increasingly creating asynchronous online courses resembling Massive Open Online Courses (MOOCs), characterised by reduced interpersonal interactions. While these courses offer higher flexibility for students, much remains unknown about how the design of these courses impacts student behaviour and performance. This study combines learning analytics and learning design (via Open University Learning Design Initiative (OULDI) taxonomy) to examine effective online course design elements in a 100 % online environment. Effectiveness is evaluated based on the impact of design elements on student engagement and performance. Student engagement patterns throughout the degree are also explored. Results show that while assimilative activities are those most frequently undertaken by students, they rank as fourth in impact on performance. Experiential, interactive/adaptive, and productive activities, though more impactful, are less common and constitute only a fraction of online course design activities. Students were also more likely to engage with videos as opposed to readings, indicating a preference for this type of content in the online learning environment. Furthermore, an inverse correlation was found between students attempting a range of activities, and the need to communicate with staff (i.e., asking for clarification/guidance). Results also identified six types of student engagement patterns, revealing a transition over time towards an assessment focus, where students self-optimise and prioritise assessment completion (over other content/activities). In an online environment, where introducing sequential/scaffolding activities may prove difficult, findings indicate that activities should be clearly linked to assessments to cater for student engagement patterns. • We examine how student behaviour changes across their education journey in a 100 % online asynchronous environment. • Productive, Interactive, and Experiential activities were found to have the highest impact on student performance, yet they comprise less than 15 % of activities. • While Assimilative activities comprise 75 % of online activities, they rank fourth in impact on student performance. • Initially only 13.55 % of students have an assessment focussed approach, shifting towards 62 % by the end of their degree. • Disengaged student category decreases from 17.84 % at the start of their degree to 0.59 % by the degree completion.

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Publication Details

Journal
The Internet and Higher Education
Published
2025-05-10
DOI
https://doi.org/10.1016/j.iheduc.2025.101017
Primary Topic
Online Learning and Analytics
Type
article
Field-Weighted Citation Impact
0.00

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article

Adaptive online course design: Analysis of changes in student behaviour throughout the degree lifecycle

Gediminas Lipnickas, Bora Qesja, Joanne Harris, Svetlana De Vos
The Internet and Higher Education
Online Learning and Analytics
article

Adaptive online course design: Analysis of changes in student behaviour throughout the degree lifecycle

Gediminas Lipnickas, Bora Qesja, Joanne Harris, Svetlana De Vos
article en

Abstract

With the growth of the online higher education sector, educational institutions are increasingly creating asynchronous online courses resembling Massive Open Online Courses (MOOCs), characterised by reduced interpersonal interactions. While these courses offer higher flexibility for students, much remains unknown about how the design of these courses impacts student behaviour and performance. This study combines learning analytics and learning design (via Open University Learning Design Initiative (OULDI) taxonomy) to examine effective online course design elements in a 100 % online environment. Effectiveness is evaluated based on the impact of design elements on student engagement and performance. Student engagement patterns throughout the degree are also explored. Results show that while assimilative activities are those most frequently undertaken by students, they rank as fourth in impact on performance. Experiential, interactive/adaptive, and productive activities, though more impactful, are less common and constitute only a fraction of online course design activities. Students were also more likely to engage with videos as opposed to readings, indicating a preference for this type of content in the online learning environment. Furthermore, an inverse correlation was found between students attempting a range of activities, and the need to communicate with staff (i.e., asking for clarification/guidance). Results also identified six types of student engagement patterns, revealing a transition over time towards an assessment focus, where students self-optimise and prioritise assessment completion (over other content/activities). In an online environment, where introducing sequential/scaffolding activities may prove difficult, findings indicate that activities should be clearly linked to assessments to cater for student engagement patterns. • We examine how student behaviour changes across their education journey in a 100 % online asynchronous environment. • Productive, Interactive, and Experiential activities were found to have the highest impact on student performance, yet they comprise less than 15 % of activities. • While Assimilative activities comprise 75 % of online activities, they rank fourth in impact on student performance. • Initially only 13.55 % of students have an assessment focussed approach, shifting towards 62 % by the end of their degree. • Disengaged student category decreases from 17.84 % at the start of their degree to 0.59 % by the degree completion.

The Internet and Higher EducationVol. 66
South Australia Pathology (AU), University of South Australia (AU), Australian Institute of Business (AU)
University of South Australia
Openalex Percentile: Top 91%
Online Learning and Analytics
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