Promulgating Knowledge on Innovative Technology and SDGs Through Human-Technology Interaction in Ready Player One and The Circle
The study aims to create a cognizant of futuristic technology using science fiction novels. The inquiry explores how the cognitive development and behaviour skills of humans are reformed using technology. For a quantitative study using the simple random sampling method, a survey was conducted around 250 participants belonging to various streams to test their knowledge
Authors
- G Venkatraman
- Shenbagam Jaisankar
Publication Details
- Journal
- Southeast Asian Conference on Education official conference proceedings
- Published
- 2025-04-21
- DOI
- https://doi.org/10.22492/issn.2435-5240.2025.24
- Primary Topic
- Smart Cities and Technologies
- Type
- article
- Field-Weighted Citation Impact
- 0.00