Study Of Audience Viewing Experience On Enhancing The Smoothness And Stereoscopic Effect Of 2D Animation Using Live2D

This research addresses the growing expectations of animation audiences by exploring the potential of Live2D technology in enhancing 2D animation. While traditional 2D animation is artistically diverse, it struggles with smooth movements and realistic depth. Live2D technology, successful in gaming and virtual broadcasting, offers a solution through a deformable layer system. This study identifies key gaps in Live2D's application in anime, particularly with rotational animations. The methodology involves creating a Live2D short film and gathering audience feedback via a five-point Likert scale questionnaire. Using tools like Live2D Cubism, SAI, PS, and AE, the production process highlights Live2D's potential. Comparative analysis with traditional 2D segments shows Live2D's superiority in smoothness and depth, enhancing the visual experience. Positive audience feedback confirms Live2D's aesthetic benefits. Despite limitations, this study paves the way for future research in various applications, broader demographics, and monitoring Live2D's development. It offers valuable insights for animators exploring innovative approaches in content creation, fostering creative and technological progress in the industry.

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Publication Details

Published
2024-09-05
DOI
https://doi.org/10.1109/ciite62244.2024.10987654
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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article

Study Of Audience Viewing Experience On Enhancing The Smoothness And Stereoscopic Effect Of 2D Animation Using Live2D

Lim Thian Li, LU Xin-wen
Virtual Reality Applications and Impacts
article

Study Of Audience Viewing Experience On Enhancing The Smoothness And Stereoscopic Effect Of 2D Animation Using Live2D

Lim Thian Li, LU Xin-wen
article en

Abstract

This research addresses the growing expectations of animation audiences by exploring the potential of Live2D technology in enhancing 2D animation. While traditional 2D animation is artistically diverse, it struggles with smooth movements and realistic depth. Live2D technology, successful in gaming and virtual broadcasting, offers a solution through a deformable layer system. This study identifies key gaps in Live2D's application in anime, particularly with rotational animations. The methodology involves creating a Live2D short film and gathering audience feedback via a five-point Likert scale questionnaire. Using tools like Live2D Cubism, SAI, PS, and AE, the production process highlights Live2D's potential. Comparative analysis with traditional 2D segments shows Live2D's superiority in smoothness and depth, enhancing the visual experience. Positive audience feedback confirms Live2D's aesthetic benefits. Despite limitations, this study paves the way for future research in various applications, broader demographics, and monitoring Live2D's development. It offers valuable insights for animators exploring innovative approaches in content creation, fostering creative and technological progress in the industry.

Xiamen University Malaysia (MY)
Openalex Percentile: Top 70%
Virtual Reality Applications and Impacts
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