Computer Vision-Based Hand Recognition and Gesture Control for Dino Games

Hand Recognition and Gesture Control For Dino Game Using Computer Vision to control the popular Chrome Dino game using hand recognition and gesture control through computer vision techniques. The system leverages real-time image processing and machine learning algorithms to detect and interpret hand gestures, allowing for an intuitive and interactive gaming experience. The proposed method utilizes a webcam to capture live video feed, from which hand landmarks are extracted using a pre-trained neural network model. Various hand gestures, such as swipe and hold, are then mapped to corresponding in-game actions such as jumping and ducking. This gesture-based control mechanism not only enhances user engagement but also demonstrates the potential of computer vision in creating touchless interfaces for gaming applications.

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Publication Details

Published
2025-03-05
DOI
https://doi.org/10.1109/esci63694.2025.10988141
Primary Topic
Hand Gesture Recognition Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

Computer Vision-Based Hand Recognition and Gesture Control for Dino Games

N. Senthamilarasi, Chaganti Venkatarami Reddy, Basavana Gowda Hosur Dinesh
Hand Gesture Recognition Systems
article

Computer Vision-Based Hand Recognition and Gesture Control for Dino Games

N. Senthamilarasi, Chaganti Venkatarami Reddy, Basavana Gowda Hosur Dinesh
article en

Abstract

Hand Recognition and Gesture Control For Dino Game Using Computer Vision to control the popular Chrome Dino game using hand recognition and gesture control through computer vision techniques. The system leverages real-time image processing and machine learning algorithms to detect and interpret hand gestures, allowing for an intuitive and interactive gaming experience. The proposed method utilizes a webcam to capture live video feed, from which hand landmarks are extracted using a pre-trained neural network model. Various hand gestures, such as swipe and hold, are then mapped to corresponding in-game actions such as jumping and ducking. This gesture-based control mechanism not only enhances user engagement but also demonstrates the potential of computer vision in creating touchless interfaces for gaming applications.

Sathyabama Institute of Science and Technology (IN)
Openalex Percentile: Top 91%
Hand Gesture Recognition Systems
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