Dynamic StarCraft: Multi-Agent Generative AI for Immersive Experiences
The present research reveals a unique educational approach through the use of Generative Artificial Intelligence (GenAI) with the focus on storytelling with children. It is shown that by adding GenAI narrative co-creation, voice-over synthesis, and video audition to the system, the learning process becomes interesting. We understand how the audience creates the stories with which they will perform, how the stories are narrated in audio created with advanced text-to-speech systems, and how images for the narratives are generated with text-to-video. Our assessment is however concerned with the level of the languages used in writing the stories, how the stories written were pronounced and the images that were produced, as we point out the ability of the tool to entertain young learners.
Authors
- Amar Buchade
- Gitanjali Yadav (ORCID: https://orcid.org/0000-0001-6591-9964)
- Bhavesh Patil
- Soham Borkar
- Shreyash Nitin Bhosale
- Vikrant Honbute
Institutions
- International Institute of Information Technology (IN)
Publication Details
- Published
- 2025-03-05
- DOI
- https://doi.org/10.1109/esci63694.2025.10987974
- Citations
- 1
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 2.48