Acceptability study of a co-designed educational game about dementia for children: The Kids Dementia Game

These findings suggest that the game shows evidence of promise for improving public perception and understanding of dementia using an early intervention approach with children.

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Publication Details

Journal
PLoS ONE
Published
2025-05-08
DOI
https://doi.org/10.1371/journal.pone.0320782
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.44

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article

Acceptability study of a co-designed educational game about dementia for children: The Kids Dementia Game

Sonya Clarke, Patrick Stark, Gary A. Mitchell, Gillian Carter et al.
1 citations
PLoS ONE
Educational Games and Gamification
3.44
article

Acceptability study of a co-designed educational game about dementia for children: The Kids Dementia Game

Sonya Clarke, Patrick Stark, Gary A. Mitchell, Gillian Carter, Christine Brown Wilson, Stephanie G. Craig
article en
1 citations

Abstract

These findings suggest that the game shows evidence of promise for improving public perception and understanding of dementia using an early intervention approach with children.

PLoS ONEVol. 20(5)
Queen's University Belfast (GB)
Queen's University Belfast, Queen's University, Economic and Social Research Council
Openalex Percentile: Top 10%
Educational Games and Gamification
3.44
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