Acceptability study of a co-designed educational game about dementia for children: The Kids Dementia Game
These findings suggest that the game shows evidence of promise for improving public perception and understanding of dementia using an early intervention approach with children.
Authors
- Sonya Clarke (ORCID: https://orcid.org/0000-0002-6871-0215)
- Patrick Stark (ORCID: https://orcid.org/0000-0003-2659-0865)
- Gary A. Mitchell (ORCID: https://orcid.org/0000-0003-2133-2998)
- Gillian Carter (ORCID: https://orcid.org/0000-0002-0155-1002)
- Christine Brown Wilson (ORCID: https://orcid.org/0000-0002-7861-9538)
- Stephanie G. Craig (ORCID: https://orcid.org/0000-0003-0783-4975)
Institutions
- Queen's University Belfast (GB)
Publication Details
- Journal
- PLoS ONE
- Published
- 2025-05-08
- DOI
- https://doi.org/10.1371/journal.pone.0320782
- Citations
- 1
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 3.44
Funders
- Queen's University Belfast
- Queen's University
- Economic and Social Research Council