Exploring Hierarchical Hybrid Autonomous Maneuvering Decision-Making Architecture in Beyond Visual Range Air Combat

The research on beyond visual range air combat presents several notable challenges, including numerous elements, nonlinear coupling of dynamic models, and complex changes in the dynamics of the game. Directly applying traditional algorithms to address these challenges can result in an extensive solution space, making it difficult to elucidate the dynamic process of air combat confrontation. One-versus-one (1V1) beyond visual range air combat, as the foundational level of air combat research, holds significant importance for analyzing and understanding the game confrontation process in air combat scenarios. To address these challenges, this paper focuses on 1V1 two-plane beyond visual range air combat, analyzing the air combat process and constructing an air combat decision-making model. Building upon a typical hierarchical hybrid decision-making architecture for beyond visual range air combat, the paper develops a decision-making method based on rule-driven state transition behavior in air combat games. Additionally, the evolution of the two-plane confrontation game is analyzed and studied using evolutionary game theory. Simulation results demonstrate that the proposed decision-making method exhibits strong autonomous decision-making capabilities and provides a competitive edge in two-plane beyond visual range air combat scenarios. Furthermore, it offers good interpretability and logical coherence.

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Publication Details

Journal
IEEE Transactions on Vehicular Technology
Published
2025-05-08
DOI
https://doi.org/10.1109/tvt.2025.3568377
Citations
2
Primary Topic
Military Defense Systems Analysis
Type
article
Field-Weighted Citation Impact
9.99
Controls
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article

Exploring Hierarchical Hybrid Autonomous Maneuvering Decision-Making Architecture in Beyond Visual Range Air Combat

Yueqi Hou, Maolong Lv, H. Yin, Wenfei Wang et al.
2 citations
IEEE Transactions on Vehicular Technology
Military Defense Systems Analysis
9.99
article

Exploring Hierarchical Hybrid Autonomous Maneuvering Decision-Making Architecture in Beyond Visual Range Air Combat

Yueqi Hou, Maolong Lv, H. Yin, Wenfei Wang, Le Ru
article en
2 citations

Abstract

The research on beyond visual range air combat presents several notable challenges, including numerous elements, nonlinear coupling of dynamic models, and complex changes in the dynamics of the game. Directly applying traditional algorithms to address these challenges can result in an extensive solution space, making it difficult to elucidate the dynamic process of air combat confrontation. One-versus-one (1V1) beyond visual range air combat, as the foundational level of air combat research, holds significant importance for analyzing and understanding the game confrontation process in air combat scenarios. To address these challenges, this paper focuses on 1V1 two-plane beyond visual range air combat, analyzing the air combat process and constructing an air combat decision-making model. Building upon a typical hierarchical hybrid decision-making architecture for beyond visual range air combat, the paper develops a decision-making method based on rule-driven state transition behavior in air combat games. Additionally, the evolution of the two-plane confrontation game is analyzed and studied using evolutionary game theory. Simulation results demonstrate that the proposed decision-making method exhibits strong autonomous decision-making capabilities and provides a competitive edge in two-plane beyond visual range air combat scenarios. Furthermore, it offers good interpretability and logical coherence.

IEEE Transactions on Vehicular TechnologyVol. 74(10)
Air Force Engineering University (CN)
Peace, Justice and strong institutions
Openalex Percentile: Top 3%
Military Defense Systems Analysis
9.99
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