Effect of immersive virtual reality on overground gait stability in children with cerebral palsy: A prospective case-control study

Virtual heights induced gait instability, which was more pronounced in CP than TD. WBAM, SLV, and SLS were the most appropriate biomarkers for defining gait instability.

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Publication Details

Journal
Human Movement Science
Published
2025-05-08
DOI
https://doi.org/10.1016/j.humov.2025.103359
Citations
1
Primary Topic
Cerebral Palsy and Movement Disorders
Type
article
Field-Weighted Citation Impact
1.47

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article

Effect of immersive virtual reality on overground gait stability in children with cerebral palsy: A prospective case-control study

Norbert Zentai, Elke Viehweger, Morgan Sangeux, Rosa M. S. Visscher et al.
1 citations
Human Movement Science
Cerebral Palsy and Movement Disorders
1.47
article

Effect of immersive virtual reality on overground gait stability in children with cerebral palsy: A prospective case-control study

Norbert Zentai, Elke Viehweger, Morgan Sangeux, Rosa M. S. Visscher, Philippe Claude Cattin, Michelle Gwerder, Rebecca Winter, Regine Lohss
article en
1 citations

Abstract

Virtual heights induced gait instability, which was more pronounced in CP than TD. WBAM, SLV, and SLS were the most appropriate biomarkers for defining gait instability.

Human Movement ScienceVol. 101
University of Basel (CH), University Hospital of Basel (CH), Institute for Biomedical Engineering (CH), University Children’s Hospital Basel (CH)
Schweizerischer Nationalfonds zur Förderung der Wissenschaftlichen Forschung, Schweizerische Stiftung für das Cerebral Gelähmte Kind
Openalex Percentile: Top 20%
Cerebral Palsy and Movement Disorders
1.47
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Effect of immersive virtual reality on overground gait stability in children with cerebral palsy: A prospective case-control study — Norbert Zentai, Elke Viehweger, et al. · Human Movement Science (2025) | TGRS Research Map | TGRS