Adventurer: exploration with BiGAN for deep reinforcement learning

Abstract Recent developments in deep reinforcement learning have been very successful in learning complex, previously intractable problems. Sample efficiency and local optimality, however, remain significant challenges. To address these challenges, novelty-driven exploration strategies have emerged and shown promising potential. Unfortunately, no single algorithm outperforms all others in all tasks and most of them struggle with tasks with high-dimensional and complex observations. In this work, we propose Adventurer, a novelty-driven exploration algorithm that is based on Bidirectional Generative Adversarial Networks (BiGAN), where BiGAN is trained to estimate state novelty. Intuitively, a generator that has been trained on the distribution of visited states should only be able to generate a state coming from the distribution of visited states. As a result, novel states using the generator to reconstruct input states from certain latent representations would lead to larger reconstruction errors. We show that BiGAN performs well in estimating state novelty for complex observations. This novelty estimation method can be combined with intrinsic-reward-based exploration. Our empirical results show that Adventurer produces competitive results on a range of popular benchmark tasks, including continuous robotic manipulation tasks (e.g. Mujoco robotics) and high-dimensional image-based tasks (e.g. Atari games).

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Publication Details

Journal
Applied Intelligence
Published
2025-05-07
DOI
https://doi.org/10.1007/s10489-025-06600-4
Citations
1
Primary Topic
Anomaly Detection Techniques and Applications
Type
article
Field-Weighted Citation Impact
2.48

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article

Adventurer: exploration with BiGAN for deep reinforcement learning

Xin Liu, Yongshuai Liu
1 citations
Applied Intelligence
Anomaly Detection Techniques and Applications
2.48
article

Adventurer: exploration with BiGAN for deep reinforcement learning

Xin Liu, Yongshuai Liu
article en
1 citations

Abstract

Abstract Recent developments in deep reinforcement learning have been very successful in learning complex, previously intractable problems. Sample efficiency and local optimality, however, remain significant challenges. To address these challenges, novelty-driven exploration strategies have emerged and shown promising potential. Unfortunately, no single algorithm outperforms all others in all tasks and most of them struggle with tasks with high-dimensional and complex observations. In this work, we propose Adventurer, a novelty-driven exploration algorithm that is based on Bidirectional Generative Adversarial Networks (BiGAN), where BiGAN is trained to estimate state novelty. Intuitively, a generator that has been trained on the distribution of visited states should only be able to generate a state coming from the distribution of visited states. As a result, novel states using the generator to reconstruct input states from certain latent representations would lead to larger reconstruction errors. We show that BiGAN performs well in estimating state novelty for complex observations. This novelty estimation method can be combined with intrinsic-reward-based exploration. Our empirical results show that Adventurer produces competitive results on a range of popular benchmark tasks, including continuous robotic manipulation tasks (e.g. Mujoco robotics) and high-dimensional image-based tasks (e.g. Atari games).

Applied IntelligenceVol. 55(10)
University of California, Davis (US)
National Science Foundation, U.S. Department of Agriculture
Openalex Percentile: Top 11%
Anomaly Detection Techniques and Applications
2.48
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