An Extensible Open Source Software Designed for Virtual Reality-Based Testing and Treatment of Vision Disorders

Large-scale screening programs for vision impairments can incur substantial costs. Computer-based screening methods, which combine different measurements within a single system, can facilitate and reduce the costs of such programs. Here, we present a virtual reality (VR) software, which includes tests for the assessment of visual acuity, stereoacuity, eye misalignments, and interocular suppression as well as games targeting different visual functions that may serve as treatment methods. The software can be easily extended to incorporate new tests and games. We present a proof of concept demonstrating the functionality of the software and its applicability in individuals with impaired binocularity. We evaluate a stereoacuity test in VR based on disparity detection using contoured objects by comparing its results to those obtained by standard clinical tests, i.e., TNO, Randot, and Titmus, for 7 amblyopes and 6 healthy controls. We evaluate the applicability of a new VR-based suppression test in 10 amblyopes and 6 healthy individuals. For the latter, we exploit the effects of short-term monocular deprivation, which induce a change of ocular dominance. Finally, we outline technical limitations and discuss potential applications.

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Publication Details

Journal
ACM Transactions on Applied Perception
Published
2025-05-07
DOI
https://doi.org/10.1145/3733833
Primary Topic
Visual perception and processing mechanisms
Type
article
Field-Weighted Citation Impact
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article

An Extensible Open Source Software Designed for Virtual Reality-Based Testing and Treatment of Vision Disorders

Johann Schneider, Julia Tittes, Maria Fronius, Jochen Triesch et al.
ACM Transactions on Applied Perception
Visual perception and processing mechanisms
article

An Extensible Open Source Software Designed for Virtual Reality-Based Testing and Treatment of Vision Disorders

Johann Schneider, Julia Tittes, Maria Fronius, Jochen Triesch, Yu Yang
article en

Abstract

Large-scale screening programs for vision impairments can incur substantial costs. Computer-based screening methods, which combine different measurements within a single system, can facilitate and reduce the costs of such programs. Here, we present a virtual reality (VR) software, which includes tests for the assessment of visual acuity, stereoacuity, eye misalignments, and interocular suppression as well as games targeting different visual functions that may serve as treatment methods. The software can be easily extended to incorporate new tests and games. We present a proof of concept demonstrating the functionality of the software and its applicability in individuals with impaired binocularity. We evaluate a stereoacuity test in VR based on disparity detection using contoured objects by comparing its results to those obtained by standard clinical tests, i.e., TNO, Randot, and Titmus, for 7 amblyopes and 6 healthy controls. We evaluate the applicability of a new VR-based suppression test in 10 amblyopes and 6 healthy individuals. For the latter, we exploit the effects of short-term monocular deprivation, which induce a change of ocular dominance. Finally, we outline technical limitations and discuss potential applications.

ACM Transactions on Applied PerceptionVol. 22(3)
Goethe University Frankfurt (DE), Frankfurt Institute for Advanced Studies (DE), Goethe Institut (DE)
Openalex Percentile: Top 91%
Visual perception and processing mechanisms
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An Extensible Open Source Software Designed for Virtual Reality-Based Testing and Treatment of Vision Disorders — Johann Schneider, Julia Tittes, et al. · ACM Transactions on Applied Perception (2025) | TGRS Research Map | TGRS