Parity Property of Hexagonal Sliding Puzzles

We study the puzzle graphs of hexagonal sliding puzzles of various shapes, and with various numbers of holes. The puzzle graph is a combinatorial model which captures the solvability and the complexity of sequential mechanical puzzles. Questions relating to the puzzle graph have been previously studied and resolved for the 15 Puzzle, which is the most famous-and unsolvable-square sliding puzzle of all time. It is known that for square puzzles such as the 15 Puzzle, solvability depends on a parity property that splits the puzzle graph into two components. In the case of hexagonal sliding puzzles, we get more interesting parity properties that depend on the shape of the boards and on the missing tiles or holes on the board. We show that for large-enough hexagonal, triangular, or parallelogram-shaped boards with hexagonal tiles, all puzzles with three or more holes are solvable. For puzzles with two or more holes, we give a solvability criterion involving both a parity property, and the placement of tiles in <i>tight corners</i> of the board. The puzzle graph is a discrete model for the configuration space of hard tiles (hexagons or squares) moving on different tessellation-based domains. Understanding the combinatorics of the puzzle graph could lead to understanding some aspects of the topology of these configuration spaces.

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Publication Details

Journal
La Matematica
Published
2025-05-07
DOI
https://doi.org/10.1007/s44007-025-00160-2
Primary Topic
Advanced Numerical Analysis Techniques
Type
article
Field-Weighted Citation Impact
0.00

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Parity Property of Hexagonal Sliding Puzzles

Ray Karpman, Érika Roldán, Manuel Alvarez Estevez
3 links
La Matematica
Advanced Numerical Analysis Techniques
article

Parity Property of Hexagonal Sliding Puzzles

Ray Karpman, Érika Roldán, Manuel Alvarez Estevez
article en

Abstract

We study the puzzle graphs of hexagonal sliding puzzles of various shapes, and with various numbers of holes. The puzzle graph is a combinatorial model which captures the solvability and the complexity of sequential mechanical puzzles. Questions relating to the puzzle graph have been previously studied and resolved for the 15 Puzzle, which is the most famous-and unsolvable-square sliding puzzle of all time. It is known that for square puzzles such as the 15 Puzzle, solvability depends on a parity property that splits the puzzle graph into two components. In the case of hexagonal sliding puzzles, we get more interesting parity properties that depend on the shape of the boards and on the missing tiles or holes on the board. We show that for large-enough hexagonal, triangular, or parallelogram-shaped boards with hexagonal tiles, all puzzles with three or more holes are solvable. For puzzles with two or more holes, we give a solvability criterion involving both a parity property, and the placement of tiles in <i>tight corners</i> of the board. The puzzle graph is a discrete model for the configuration space of hard tiles (hexagons or squares) moving on different tessellation-based domains. Understanding the combinatorics of the puzzle graph could lead to understanding some aspects of the topology of these configuration spaces.

La MatematicaVol. 4(2)
Otterbein University (US), Max Planck Institute for Mathematics in the Sciences (DE), Max Planck Institute for Mathematics (DE), Leipzig University (DE)
European Commission, H2020 European Research Council
Openalex Percentile: Top 89%
Advanced Numerical Analysis Techniques
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