Robust stereo calibration for improved 2D-3D projection in real-world pose estimation

Abstract Achieving precise 3D pose estimation in real-world scenarios using open-source stereo calibration techniques remains a significant challenge due to external factors such as camera positioning, calibration target size, and environmental noise. Existing calibration methods often rely on specialized hardware, controlled environments, or computationally intensive processes, limiting their practicality in low-resource settings. This paper proposes an optimized stereo calibration framework designed for conventional RGB cameras and standard calibration targets, ensuring both accuracy and efficiency in resource-constrained environments. We systematically analyze the influence of key calibration parameters, demonstrating that factors such as a 45 $$^\circ $$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mmultiscripts> <mml:mrow/> <mml:mrow/> <mml:mo>∘</mml:mo> </mml:mmultiscripts> </mml:math> camera pair angle, A2 calibration board size, and still-image capture yield optimal results. Additionally, we introduce an improved evaluation method that produces a more accurate metric by implementing 3D point projection and 2D back-projection, both widely used in practical applications. This approach results in more consistent and reliable calibration estimations. Experimental results show a substantial reduction in 3D projection and 2D back-projection errors, significantly enhancing the accuracy of 3D pose estimation dataset generation, where these factors are crucial. Our method effectively identifies the best frame combinations for stereo calibration, ensuring precise 3D reconstruction and 2D back-projection from the world coordinate system (WCS). These advancements are particularly impactful for applications in robotics, augmented reality, and computer vision, where accurate and efficient pose estimation is critical, especially in low-resource environments that rely on standard RGB cameras and calibration targets.

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Publication Details

Journal
Multimedia Tools and Applications
Published
2025-05-06
DOI
https://doi.org/10.1007/s11042-025-20846-7
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
0.00

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article

Robust stereo calibration for improved 2D-3D projection in real-world pose estimation

Rensu P. Theart, Chris-Mari Schreuder
Multimedia Tools and Applications
Advanced Vision and Imaging
article

Robust stereo calibration for improved 2D-3D projection in real-world pose estimation

Rensu P. Theart, Chris-Mari Schreuder
article en

Abstract

Abstract Achieving precise 3D pose estimation in real-world scenarios using open-source stereo calibration techniques remains a significant challenge due to external factors such as camera positioning, calibration target size, and environmental noise. Existing calibration methods often rely on specialized hardware, controlled environments, or computationally intensive processes, limiting their practicality in low-resource settings. This paper proposes an optimized stereo calibration framework designed for conventional RGB cameras and standard calibration targets, ensuring both accuracy and efficiency in resource-constrained environments. We systematically analyze the influence of key calibration parameters, demonstrating that factors such as a 45 $$^\circ $$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mmultiscripts> <mml:mrow/> <mml:mrow/> <mml:mo>∘</mml:mo> </mml:mmultiscripts> </mml:math> camera pair angle, A2 calibration board size, and still-image capture yield optimal results. Additionally, we introduce an improved evaluation method that produces a more accurate metric by implementing 3D point projection and 2D back-projection, both widely used in practical applications. This approach results in more consistent and reliable calibration estimations. Experimental results show a substantial reduction in 3D projection and 2D back-projection errors, significantly enhancing the accuracy of 3D pose estimation dataset generation, where these factors are crucial. Our method effectively identifies the best frame combinations for stereo calibration, ensuring precise 3D reconstruction and 2D back-projection from the world coordinate system (WCS). These advancements are particularly impactful for applications in robotics, augmented reality, and computer vision, where accurate and efficient pose estimation is critical, especially in low-resource environments that rely on standard RGB cameras and calibration targets.

Multimedia Tools and ApplicationsVol. 84(35)
Stellenbosch University (ZA)
Universiteit Stellenbosch
Openalex Percentile: Top 92%
Advanced Vision and Imaging
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