The Using Blooket Web as a Teaching Medium on Students’ Motivation to Learn English as a Second Language
The integration of game-based platforms like Blooket in English as a Second Language (ESL) education has gained attention for its ability to enhance student motivation and engagement. This study examines the impact of using Blooket as a teaching medium to motivate middle school students learning ESL. Blooket offers interactive, quiz-based games tailored to various learning needs, aligning with gamification principles that foster a fun and engaging environment. The research employs a mixed-method approach, combining pre- and post-test surveys and interviews, to evaluate the motivational effects of Blooket compared to traditional teaching methods. Results indicate a significant increase in motivation and engagement among students using Blooket, highlighting its potential as a tool for modern ESL education.
Authors
- Prayoga Eka Krisna Erlangga
Publication Details
- Journal
- JOURNAL OF TECHNOLOGY EDUCATION & TEACHING (J-TECH)
- Published
- 2025-05-06
- DOI
- https://doi.org/10.62734/jtech.v2i1.460
- Primary Topic
- English Language Learning and Teaching
- Type
- article
- Field-Weighted Citation Impact
- 0.00