Mitigating Latency in Cloud Game Streaming with Control Assistance

Cloud game streaming has emerged as a transformative technology, democratizing access to graphically intensive games by shifting the computational burden from client devices to powerful cloud servers. This paradigm shifts enables gameplay on a diverse range of devices, including smartphones, tablets, and low-powered PCs, eliminating the need for expensive gaming hardware. Furthermore, it simplifies game development by allowing developers to target a single, unified cloud platform, rather than managing compatibility across a multitude of hardware configurations. However, cloud gaming faces a critical challenge: network latency. The inherent delay in transmitting player input to the server and receiving the rendered game frames back to the client can severely impact gameplay, particularly in fast-paced, action-oriented genres. Traditional latency compensation methods employed in client-server multiplayer games are often ill-suited for cloud gaming due to the resource constraints of thin clients. This necessitates the exploration and development of innovative, server-side latency mitigation strategies.

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Publication Details

Journal
International Research Journal on Advanced Engineering Hub (IRJAEH)
Published
2025-03-28
DOI
https://doi.org/10.47392/irjaeh.2025.0154
Primary Topic
Peer-to-Peer Network Technologies
Type
article
Field-Weighted Citation Impact
0.00
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article

Mitigating Latency in Cloud Game Streaming with Control Assistance

Ragil Krishna, S. Ali, Syed Zajif Hussain, Sudhakar Reddy et al.
International Research Journal on Advanced Engineering Hub (IRJAEH)
Peer-to-Peer Network Technologies
article

Mitigating Latency in Cloud Game Streaming with Control Assistance

Ragil Krishna, S. Ali, Syed Zajif Hussain, Sudhakar Reddy, Hammad Khan, Para Keerti
article en

Abstract

Cloud game streaming has emerged as a transformative technology, democratizing access to graphically intensive games by shifting the computational burden from client devices to powerful cloud servers. This paradigm shifts enables gameplay on a diverse range of devices, including smartphones, tablets, and low-powered PCs, eliminating the need for expensive gaming hardware. Furthermore, it simplifies game development by allowing developers to target a single, unified cloud platform, rather than managing compatibility across a multitude of hardware configurations. However, cloud gaming faces a critical challenge: network latency. The inherent delay in transmitting player input to the server and receiving the rendered game frames back to the client can severely impact gameplay, particularly in fast-paced, action-oriented genres. Traditional latency compensation methods employed in client-server multiplayer games are often ill-suited for cloud gaming due to the resource constraints of thin clients. This necessitates the exploration and development of innovative, server-side latency mitigation strategies.

International Research Journal on Advanced Engineering Hub (IRJAEH)Vol. 3(03)
Institute of Public Enterprise (IN), International Institute of Information Technology, Hyderabad (IN)
Openalex Percentile: Top 91%
Peer-to-Peer Network Technologies
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