EduXgame: Gamified learning for secondary education

EduXgame is a gamified mobile application designed to enhance the learning experience of secondary education students. The application integrates AI-driven content generation, gamification features, and interactive learning tools such as quizzes, flipcards, and matching games. It provides educators with a web interface to upload chapters, which are processed by an AI model to generate learning material dynamically. eduXgame transforms traditional learning methods into engaging, competitive, and interactive experiences, making education more accessible and enjoyable for students. • EduXgame enhances secondary education with AI-driven content generation. • Gamification features like quizzes and flashcards boost student engagement. • Teachers upload chapters via a web interface for dynamic learning material creation. • EduXgame transforms traditional learning into competitive and interactive experiences. • EduXgame promotes more accessible, enjoyable and interactive education for students.

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Institutions

Publication Details

Journal
Software Impacts
Published
2025-05-05
DOI
https://doi.org/10.1016/j.simpa.2025.100761
Citations
2
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
6.89
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article

EduXgame: Gamified learning for secondary education

Ourahay Mustapha, Mohamed Lachgar, Laanaoui My Driss, Achour Khaoula et al.
2 citations
Software Impacts
Educational Games and Gamification
6.89
article

EduXgame: Gamified learning for secondary education

Ourahay Mustapha, Mohamed Lachgar, Laanaoui My Driss, Achour Khaoula, Elloubab Aya, Ait Ouahda Younes
article en
2 citations

Abstract

EduXgame is a gamified mobile application designed to enhance the learning experience of secondary education students. The application integrates AI-driven content generation, gamification features, and interactive learning tools such as quizzes, flipcards, and matching games. It provides educators with a web interface to upload chapters, which are processed by an AI model to generate learning material dynamically. eduXgame transforms traditional learning methods into engaging, competitive, and interactive experiences, making education more accessible and enjoyable for students. • EduXgame enhances secondary education with AI-driven content generation. • Gamification features like quizzes and flashcards boost student engagement. • Teachers upload chapters via a web interface for dynamic learning material creation. • EduXgame transforms traditional learning into competitive and interactive experiences. • EduXgame promotes more accessible, enjoyable and interactive education for students.

Software ImpactsVol. 24
Cadi Ayyad University (MA), Chouaib Doukkali University (MA), Ressources Ingénierie (Morocco) (MA)
Quality Education
Openalex Percentile: Top 4%
Educational Games and Gamification
6.89
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