Work in Progress: MATH-DIGGER: Unlocking Mathematical Competencies through Digital Escape Rooms in HEIs

Mathematics plays a critical role in many academic programs, yet recent studies reveal a decline in undergraduates’ proficiency in traditional areas like symbolic calculations [1], [2]. A German study revealed that students struggled with such tasks but excelled in competencies like reasoning, modeling, and using various representations. This suggests that curriculum reforms focusing on these process skills may be effective, even as traditional skills decline. Digital escape rooms present a promising approach to enhance both content knowledge and process competencies by challenging students to solve puzzles and tasks within a time limit. Their strength lies in engaging students while aligning gameplay with educational goals, offering an innovative and interactive method. In this paper, we outline the mathematical competencies that underpin the use of a digital escape room in a Mathematics course. We will discuss the implementation process, describe the specific tasks designed, and highlight the core competencies expected as learning outcomes.

Authors

Institutions

Publication Details

Published
2025-03-23
DOI
https://doi.org/10.1109/edunine62377.2025.10980838
Primary Topic
Mathematics Education and Programs
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Work in Progress: MATH-DIGGER: Unlocking Mathematical Competencies through Digital Escape Rooms in HEIs

Lurdes Babo, Christos D. Nikolopoulos, Carla M. A. Pinto, Jorge Mendonça et al.
Mathematics Education and Programs
article

Work in Progress: MATH-DIGGER: Unlocking Mathematical Competencies through Digital Escape Rooms in HEIs

Lurdes Babo, Christos D. Nikolopoulos, Carla M. A. Pinto, Jorge Mendonça, Eva Ulbrich, Cristina M. R. Caridade, Konstantinos Petridis, Deolinda M. L. D. Rasteiro
article en

Abstract

Mathematics plays a critical role in many academic programs, yet recent studies reveal a decline in undergraduates’ proficiency in traditional areas like symbolic calculations [1], [2]. A German study revealed that students struggled with such tasks but excelled in competencies like reasoning, modeling, and using various representations. This suggests that curriculum reforms focusing on these process skills may be effective, even as traditional skills decline. Digital escape rooms present a promising approach to enhance both content knowledge and process competencies by challenging students to solve puzzles and tasks within a time limit. Their strength lies in engaging students while aligning gameplay with educational goals, offering an innovative and interactive method. In this paper, we outline the mathematical competencies that underpin the use of a digital escape room in a Mathematics course. We will discuss the implementation process, describe the specific tasks designed, and highlight the core competencies expected as learning outcomes.

Johannes Kepler University of Linz (AT), Mediterranean University (ME), Polytechnic Institute of Coimbra (PT), University of Coimbra (PT), Polytechnic Institute of Porto (PT)
Fundação para a Ciência e a Tecnologia, Erasmus+
Quality Education
Openalex Percentile: Top 89%
Mathematics Education and Programs
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Work in Progress: MATH-DIGGER: Unlocking Mathematical Competencies through Digital Escape Rooms in HEIs — Lurdes Babo, Christos D. Nikolopoulos, et al. · (2025) | TGRS Research Map | TGRS