Low-Latency Immersive Display Systems with FPGA for Remote Applications
This paper presents an FPGA-based hardware system designed to enhance immersive display and reduce latency in video streaming for remote-controlled and autonomous driving applications. The system improves operator immersion and response accuracy by utilizing a spherical display with real-time distortion correction. The system corrects spherical display distortions in real time by addressing challenges such as video distortion and data buffering through dedicated hardware solutions. It achieves a buffer reduction of approximately 40 %, enabling seamless video streaming even over limited network connections. Experimental evaluations confirm the system's capability to minimize latency while delivering high-quality, immersive visuals, positively impacting remote vehicle control precision.
Authors
- Ryouhei Tsugami (ORCID: https://orcid.org/0009-0009-8872-0697)
- Yoshiki Yamaguchi (ORCID: https://orcid.org/0000-0001-9744-8271)
- Tatsuya Fukui (ORCID: https://orcid.org/0000-0002-1335-5770)
- Satoshi Narikawa
- Toshihito Fujiwara
- Toshiro Kobori
- Den Tabata
Institutions
- University of Tsukuba (JP)
- NTT (Japan) (JP)
Publication Details
- Published
- 2025-01-10
- DOI
- https://doi.org/10.1109/ccnc54725.2025.10976057
- Primary Topic
- Advanced Optical Imaging Technologies
- Type
- article
- Field-Weighted Citation Impact
- 0.00