Analisis Perbandingan Penggunaan Media Pembelajaran Digital Powerpoint dan Queizzi dalam Meningkatkan Interaksi Belajar Siswa dalam Pembelajaran Bahasa Arab

Abstract: This research aims to analyze the comparison of the use of digital learning media PowerPoint and Quizizz in increasing student learning interactions in class 8A MTsN 4 Sidoarjo in Arabic language learning. This research uses a qualitative descriptive analysis method. The use of digital learning media in the modern era is one way to encourage active student participation and create a more interactive learning atmosphere. PowerPoint is often used to present material visually, while Quizizz offers a more interactive learning experience through gamification. Based on observations and interviews, this study found that Quizizz is more effective in enhancing student learning interaction compared to PowerPoint. Students are more motivated to actively participate in Arabic learning when using Quizizz because of the competitive element and instant feedback, whereas PowerPoint tends to be more passive and does not fully encourage student engagement. Keywords: Digital learning media, learning interactions, gamification

Authors

Publication Details

Journal
Jurnal Ihtimam
Published
2024-11-24
DOI
https://doi.org/10.36668/jih.v7i02.1010
Primary Topic
Arabic Language Education Studies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Analisis Perbandingan Penggunaan Media Pembelajaran Digital Powerpoint dan Queizzi dalam Meningkatkan Interaksi Belajar Siswa dalam Pembelajaran Bahasa Arab

Saefullah Azhari, Rachma Nur Fadhilla
Jurnal Ihtimam
Arabic Language Education Studies
article

Analisis Perbandingan Penggunaan Media Pembelajaran Digital Powerpoint dan Queizzi dalam Meningkatkan Interaksi Belajar Siswa dalam Pembelajaran Bahasa Arab

Saefullah Azhari, Rachma Nur Fadhilla
article en

Abstract

Abstract: This research aims to analyze the comparison of the use of digital learning media PowerPoint and Quizizz in increasing student learning interactions in class 8A MTsN 4 Sidoarjo in Arabic language learning. This research uses a qualitative descriptive analysis method. The use of digital learning media in the modern era is one way to encourage active student participation and create a more interactive learning atmosphere. PowerPoint is often used to present material visually, while Quizizz offers a more interactive learning experience through gamification. Based on observations and interviews, this study found that Quizizz is more effective in enhancing student learning interaction compared to PowerPoint. Students are more motivated to actively participate in Arabic learning when using Quizizz because of the competitive element and instant feedback, whereas PowerPoint tends to be more passive and does not fully encourage student engagement. Keywords: Digital learning media, learning interactions, gamification

Jurnal IhtimamVol. 7(02)
Openalex Percentile: Top 58%
Arabic Language Education Studies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Analisis Perbandingan Penggunaan Media Pembelajaran Digital Powerpoint dan Queizzi dalam Meningkatkan Interaksi Belajar Siswa dalam Pembelajaran Bahasa Arab — Saefullah Azhari, Rachma Nur Fadhilla · Jurnal Ihtimam (2024) | TGRS Research Map | TGRS