Pengembangan Media Pembelajaran Mufrodat Bahasa Arab Berbasis Android di MIN 3 Bantul Yogyakarta

This study aims to develop Android-based Arabic mufrodat learning media that is feasible and effective for grade 3 students at MIN 3 Bantul Yogyakarta. The method used is Research and Development (R&D) with the ADDIE model which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The results of the analysis showed the need for interactive and contextual learning media to overcome students' difficulties in reading Arabic letters and memorizing vocabulary. The media product was developed in the form of an Android application called Al-Araby, validated by media experts, material experts, and teachers, with validation results of 71%, 81%, and 4.8 on a scale of 5, respectively, indicating a high level of feasibility. The effectiveness of the media was tested through pre-test and post-test on 48 students, with an increase in the average score from 81.4 to 96.6. The paired sample t-test results showed a significance of 0.01 <0.05, signifying a statistically significant increase. Learners' responses also showed enthusiasm and increased interest in learning. Thus, this learning media is proven to be valid, feasible, and effective to use in learning Arabic at the elementary level.

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Publication Details

Journal
Mahira Journal of Arabic Studies & Teaching
Published
2025-05-04
DOI
https://doi.org/10.14421/mahira.2024.23.05
Primary Topic
Arabic Language Education Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Pengembangan Media Pembelajaran Mufrodat Bahasa Arab Berbasis Android di MIN 3 Bantul Yogyakarta

Aulia Azmi Alkhairi, Tolibuddin Siregar
Mahira Journal of Arabic Studies & Teaching
Arabic Language Education Studies
article

Pengembangan Media Pembelajaran Mufrodat Bahasa Arab Berbasis Android di MIN 3 Bantul Yogyakarta

Aulia Azmi Alkhairi, Tolibuddin Siregar
article en

Abstract

This study aims to develop Android-based Arabic mufrodat learning media that is feasible and effective for grade 3 students at MIN 3 Bantul Yogyakarta. The method used is Research and Development (R&D) with the ADDIE model which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The results of the analysis showed the need for interactive and contextual learning media to overcome students' difficulties in reading Arabic letters and memorizing vocabulary. The media product was developed in the form of an Android application called Al-Araby, validated by media experts, material experts, and teachers, with validation results of 71%, 81%, and 4.8 on a scale of 5, respectively, indicating a high level of feasibility. The effectiveness of the media was tested through pre-test and post-test on 48 students, with an increase in the average score from 81.4 to 96.6. The paired sample t-test results showed a significance of 0.01 <0.05, signifying a statistically significant increase. Learners' responses also showed enthusiasm and increased interest in learning. Thus, this learning media is proven to be valid, feasible, and effective to use in learning Arabic at the elementary level.

Mahira Journal of Arabic Studies & TeachingVol. 2(3)
Sunan Kalijaga State Islamic University Yogyakarta (ID)
Openalex Percentile: Top 90%
Arabic Language Education Studies
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