DEVELOPING A CREATIVE THINKING COMIC FOR LEARNING GEOMETRY

This study explores the development of a creative thinking comic on flat-sided geometric solids as a learning medium for 8th grade students. The comic was developed using the 4D model, which consists of the stages: Define, Design, Develop, and Disseminate. However, only the Define, Design, and Develop stages were carried out in the creation process of this creative thinking comic. In the Define stage, development needs were identified by analyzing student characteristics, reviewing the curriculum, and determining learning outcome indicators. The Design stage involved creating the initial prototype of the comic, including storyline development, visual design, and interactive elements. The comic features content related to flat-sided geometric solids presented through stories connected to students’ daily lives, along with practice questions aimed at fostering creative thinking skills. During the Develop stage, experts validated the comic and its supporting instruments, assessing validity, practicality, and effectiveness. Revisions led to the final version of the creative thinking comic. Expert reviews confirmed its suitability, and teacher and student feedback were highly positive, with scores in the "very good" category. Student achievement results showed an average score of 14.48, classified as high.

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Publication Details

Journal
KALAMATIKA Jurnal Pendidikan Matematika
Published
2025-04-29
DOI
https://doi.org/10.22236/kalamatika.vol10no1.2025pp1-14
Primary Topic
Mathematics Education and Pedagogy
Type
article
Field-Weighted Citation Impact
0.00

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article

DEVELOPING A CREATIVE THINKING COMIC FOR LEARNING GEOMETRY

Yaya Sukjaya Kusumah, Dadan Dasari, Rizki Dwi Siswanto, Dadang Juandi
KALAMATIKA Jurnal Pendidikan Matematika
Mathematics Education and Pedagogy
article

DEVELOPING A CREATIVE THINKING COMIC FOR LEARNING GEOMETRY

Yaya Sukjaya Kusumah, Dadan Dasari, Rizki Dwi Siswanto, Dadang Juandi
article en

Abstract

This study explores the development of a creative thinking comic on flat-sided geometric solids as a learning medium for 8th grade students. The comic was developed using the 4D model, which consists of the stages: Define, Design, Develop, and Disseminate. However, only the Define, Design, and Develop stages were carried out in the creation process of this creative thinking comic. In the Define stage, development needs were identified by analyzing student characteristics, reviewing the curriculum, and determining learning outcome indicators. The Design stage involved creating the initial prototype of the comic, including storyline development, visual design, and interactive elements. The comic features content related to flat-sided geometric solids presented through stories connected to students’ daily lives, along with practice questions aimed at fostering creative thinking skills. During the Develop stage, experts validated the comic and its supporting instruments, assessing validity, practicality, and effectiveness. Revisions led to the final version of the creative thinking comic. Expert reviews confirmed its suitability, and teacher and student feedback were highly positive, with scores in the "very good" category. Student achievement results showed an average score of 14.48, classified as high.

KALAMATIKA Jurnal Pendidikan MatematikaVol. 10(1)
Indonesia University of Education (ID)
Lembaga Pengelola Dana Pendidikan
Openalex Percentile: Top 86%
Mathematics Education and Pedagogy
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