SimSpark: Interactive Simulation of Social Media Behaviors

Understanding user behaviors on social media has garnered significant scholarly attention, enhancing our comprehension of how virtual platforms impact society and empowering decision-makers. Simulating social media behaviors provides a robust tool for capturing the patterns of social media behaviors, testing hypotheses, and predicting the effects of various interventions, ultimately contributing to a deeper understanding of social media environments. Moreover, it can overcome difficulties associated with utilizing real data for analysis, such as data accessibility issues, ethical concerns, and the complexity of processing large and heterogeneous datasets. However, researchers and stakeholders need more flexible platforms to investigate different user behaviors by simulating different scenarios and characters, which is not possible yet. Therefore, this paper introduces SimSpark, an interactive system including simulation algorithms and interactive visual interfaces which is capable of creating small simulated social media platforms with customizable characters and social environments. We address three key challenges: generating believable behaviors, validating simulation results, and supporting interactive control for generation and results analysis. A simulation workflow is introduced to generate believable behaviors of agents by utilizing large language models. A visual interface enables real-time parameter adjustment and process monitoring for customizing generation settings. A set of visualizations and interactions are also designed to display the models' outputs for further analysis. Effectiveness is evaluated through case studies, quantitative simulation model assessments, and expert interviews.

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Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2025-05-02
DOI
https://doi.org/10.1145/3711066
Citations
2
Primary Topic
Complex Network Analysis Techniques
Type
article
Field-Weighted Citation Impact
2.65

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article

SimSpark: Interactive Simulation of Social Media Behaviors

Lin Gao, Xiaoyu Jia, Siming Chen, Ziyue Lin et al.
2 citations
Proceedings of the ACM on Human-Computer Interaction
Complex Network Analysis Techniques
2.65
article

SimSpark: Interactive Simulation of Social Media Behaviors

Lin Gao, Xiaoyu Jia, Siming Chen, Ziyue Lin, Yi Shan
article en
2 citations

Abstract

Understanding user behaviors on social media has garnered significant scholarly attention, enhancing our comprehension of how virtual platforms impact society and empowering decision-makers. Simulating social media behaviors provides a robust tool for capturing the patterns of social media behaviors, testing hypotheses, and predicting the effects of various interventions, ultimately contributing to a deeper understanding of social media environments. Moreover, it can overcome difficulties associated with utilizing real data for analysis, such as data accessibility issues, ethical concerns, and the complexity of processing large and heterogeneous datasets. However, researchers and stakeholders need more flexible platforms to investigate different user behaviors by simulating different scenarios and characters, which is not possible yet. Therefore, this paper introduces SimSpark, an interactive system including simulation algorithms and interactive visual interfaces which is capable of creating small simulated social media platforms with customizable characters and social environments. We address three key challenges: generating believable behaviors, validating simulation results, and supporting interactive control for generation and results analysis. A simulation workflow is introduced to generate believable behaviors of agents by utilizing large language models. A visual interface enables real-time parameter adjustment and process monitoring for customizing generation settings. A set of visualizations and interactions are also designed to display the models' outputs for further analysis. Effectiveness is evaluated through case studies, quantitative simulation model assessments, and expert interviews.

Proceedings of the ACM on Human-Computer InteractionVol. 9(2)
Fudan University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 11%
Complex Network Analysis Techniques
2.65
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