Settling the Sample Complexity of Online Reinforcement Learning

A central issue lying at the heart of online reinforcement learning (RL) is data efficiency. While a number of recent works achieved asymptotically minimal regret in online RL, the optimality of these results is only guaranteed in a “large-sample” regime, imposing enormous burn-in cost in order for their algorithms to operate optimally. How to achieve minimax-optimal regret without incurring any burn-in cost has been an open problem in RL theory. We settle this problem for finite-horizon inhomogeneous Markov decision processes. Specifically, we prove that a modified version of MVP (Monotonic Value Propagation), an optimistic model-based algorithm proposed by Zhang et al. [82], achieves a regret on the order of (modulo log factors) \begin{equation*} \min \big \lbrace \sqrt {SAH^3K}, \,HK \big \rbrace, \end{equation*} where S is the number of states, A is the number of actions, H is the horizon length, and K is the total number of episodes. This regret matches the minimax lower bound for the entire range of sample size K ≥ 1, essentially eliminating any burn-in requirement. It also translates to a PAC sample complexity (i.e., the number of episodes needed to yield ε-accuracy) of \(\frac{SAH^3}{\varepsilon ^2} \) up to log factor, which is minimax-optimal for the full ε-range. Further, we extend our theory to unveil the influences of problem-dependent quantities like the optimal value/cost and certain variances. The key technical innovation lies in a novel analysis paradigm (based on a new concept called “profiles”) to decouple complicated statistical dependency across the sample trajectories — a long-standing challenge facing the analysis of online RL in the sample-starved regime.

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Publication Details

Journal
Journal of the ACM
Published
2025-05-02
DOI
https://doi.org/10.1145/3733592
Citations
2
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
4.96
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article

Settling the Sample Complexity of Online Reinforcement Learning

Simon S. Du, Jason D. Lee, Zihan Zhang, Yuxin Chen
2 citations
Journal of the ACM
Reinforcement Learning in Robotics
4.96
article

Settling the Sample Complexity of Online Reinforcement Learning

Simon S. Du, Jason D. Lee, Zihan Zhang, Yuxin Chen
article en
2 citations

Abstract

A central issue lying at the heart of online reinforcement learning (RL) is data efficiency. While a number of recent works achieved asymptotically minimal regret in online RL, the optimality of these results is only guaranteed in a “large-sample” regime, imposing enormous burn-in cost in order for their algorithms to operate optimally. How to achieve minimax-optimal regret without incurring any burn-in cost has been an open problem in RL theory. We settle this problem for finite-horizon inhomogeneous Markov decision processes. Specifically, we prove that a modified version of MVP (Monotonic Value Propagation), an optimistic model-based algorithm proposed by Zhang et al. [82], achieves a regret on the order of (modulo log factors) \begin{equation*} \min \big \lbrace \sqrt {SAH^3K}, \,HK \big \rbrace, \end{equation*} where S is the number of states, A is the number of actions, H is the horizon length, and K is the total number of episodes. This regret matches the minimax lower bound for the entire range of sample size K ≥ 1, essentially eliminating any burn-in requirement. It also translates to a PAC sample complexity (i.e., the number of episodes needed to yield ε-accuracy) of \(\frac{SAH^3}{\varepsilon ^2} \) up to log factor, which is minimax-optimal for the full ε-range. Further, we extend our theory to unveil the influences of problem-dependent quantities like the optimal value/cost and certain variances. The key technical innovation lies in a novel analysis paradigm (based on a new concept called “profiles”) to decouple complicated statistical dependency across the sample trajectories — a long-standing challenge facing the analysis of online RL in the sample-starved regime.

Journal of the ACM
Princeton University (US), University of Washington (US), Seattle University (US), University of Pennsylvania (US)
Openalex Percentile: Top 5%
Reinforcement Learning in Robotics
4.96
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Settling the Sample Complexity of Online Reinforcement Learning — Simon S. Du, Jason D. Lee, et al. · Journal of the ACM (2025) | TGRS Research Map | TGRS