Nash–Minmax Strategies for Multiagent Pursuit–Evasion Games With Reinforcement Learning
This article investigates the pursuit-evasion games for target capture in multiagent systems. To address this challenge, a novel data-driven optimal control policy is proposed, leveraging off-policy reinforcement learning and Nash-minmax strategies. First, a comprehensive framework for multiagent pursuit-evasion games is developed, modeled as a two-layer game structure. In this framework, interactions among agents within the same team are characterized as nonzero-sum games, while interactions between opposing teams are adversarial and treated as zero-sum games. Second, Nash-minmax strategies are introduced to solve the formulated multiagent pursuit-evasion games. These strategies effectively derive distributed Nash solutions for agents within the same team and adversarial worst-case policies for agents in opposing teams. Furthermore, to eliminate the reliance on prior knowledge of agent dynamics and initial stabilizing control gains, a data-driven optimal control policy is designed, ensuring the achievement of target capture. Finally, a numerical example is provided to demonstrate the effectiveness and practical applicability of the proposed approach.
Authors
- Zhuping Wang (ORCID: https://orcid.org/0000-0002-0334-4082)
- Huaicheng Yan (ORCID: https://orcid.org/0000-0001-5496-1809)
- Yuhan Wang
- Hao Zhang (ORCID: https://orcid.org/0000-0002-4527-9610)
Institutions
- Tongji University (CN)
- East China University of Science and Technology (CN)
- Human Computer Interaction (Switzerland) (CH)
Publication Details
- Journal
- IEEE Transactions on Cybernetics
- Published
- 2025-05-02
- DOI
- https://doi.org/10.1109/tcyb.2025.3562263
- Citations
- 8
- Primary Topic
- Guidance and Control Systems
- Type
- article
- Field-Weighted Citation Impact
- 39.95
Funders
- National Natural Science Foundation of China
- Fundamental Research Funds for the Central Universities