Designing hybrid and XR narrative applications: a framework to describe authoring tools in cultural domain

Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR / VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.

Authors

Publication Details

Journal
Digital Applications in Archaeology and Cultural Heritage
Published
2025-05-02
DOI
https://doi.org/10.1016/j.daach.2025.e00424
Citations
3
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
3.83
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article

Designing hybrid and XR narrative applications: a framework to describe authoring tools in cultural domain

Laura Travaglini, Sofia Pescarin, Marcello Massidda
3 citations
Digital Applications in Archaeology and Cultural Heritage
Augmented Reality Applications
3.83
article

Designing hybrid and XR narrative applications: a framework to describe authoring tools in cultural domain

Laura Travaglini, Sofia Pescarin, Marcello Massidda
article en
3 citations

Abstract

Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR / VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.

Digital Applications in Archaeology and Cultural HeritageVol. 38
Openalex Percentile: Top 7%
Augmented Reality Applications
3.83
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