Applying cognitive theory of multimedia learning principles to augmented reality and its effects on cognitive load and learning outcomes

In the last decade, the use of augmented reality as a learning support tool has been extensively researched, largely due to the proliferation of augmented reality-compatible smartphones. However, findings related to cognitive load levels remain mixed, with studies reporting both an increase and a decrease in cognitive load while using augmented reality when compared to traditional media. This study investigates the influence on cognitive load and learning outcomes of applying cognitive theory of multimedia learning principles to augmented reality applications. Application design plays a pivotal role in determining cognitive load levels, particularly extraneous load, yet cognitive theory of multimedia learning principles have been scarcely investigated in augmented reality contexts. A randomized experimental design was employed, in which 88 participants were assigned to one of three groups: augmented reality with a head-mounted display, hand-held augmented reality, or video (control group). The educational materials for all conditions were designed according to the principles of the cognitive theory of multimedia learning. Learning outcomes were assessed through retention and transfer tasks following an activity involving a Tangram game. Bayesian analyses provided evidence for no difference in extraneous load levels between conditions. Regarding performance, the findings were inconclusive, showing evidence neither for difference nor equivalence between conditions in both retention and transfer tasks. This study supports the idea that the effectiveness of the cognitive theory of multimedia learning principles can be extended to augmented reality. The encouraging results on extraneous load levels require further investigation regarding performance.

Authors

Institutions

Publication Details

Journal
Computers in Human Behavior Reports
Published
2025-05-01
DOI
https://doi.org/10.1016/j.chbr.2025.100678
Citations
10
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
12.76

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Applying cognitive theory of multimedia learning principles to augmented reality and its effects on cognitive load and learning outcomes

Alberto S. Cattaneo, Vito Candido
10 citations
Computers in Human Behavior Reports
Augmented Reality Applications
12.76
article

Applying cognitive theory of multimedia learning principles to augmented reality and its effects on cognitive load and learning outcomes

Alberto S. Cattaneo, Vito Candido
article en
10 citations

Abstract

In the last decade, the use of augmented reality as a learning support tool has been extensively researched, largely due to the proliferation of augmented reality-compatible smartphones. However, findings related to cognitive load levels remain mixed, with studies reporting both an increase and a decrease in cognitive load while using augmented reality when compared to traditional media. This study investigates the influence on cognitive load and learning outcomes of applying cognitive theory of multimedia learning principles to augmented reality applications. Application design plays a pivotal role in determining cognitive load levels, particularly extraneous load, yet cognitive theory of multimedia learning principles have been scarcely investigated in augmented reality contexts. A randomized experimental design was employed, in which 88 participants were assigned to one of three groups: augmented reality with a head-mounted display, hand-held augmented reality, or video (control group). The educational materials for all conditions were designed according to the principles of the cognitive theory of multimedia learning. Learning outcomes were assessed through retention and transfer tasks following an activity involving a Tangram game. Bayesian analyses provided evidence for no difference in extraneous load levels between conditions. Regarding performance, the findings were inconclusive, showing evidence neither for difference nor equivalence between conditions in both retention and transfer tasks. This study supports the idea that the effectiveness of the cognitive theory of multimedia learning principles can be extended to augmented reality. The encouraging results on extraneous load levels require further investigation regarding performance.

Computers in Human Behavior ReportsVol. 18
Federal Institute for Vocational Education and Training (DE)
Staatssekretariat für Bildung, Forschung und Innovation
Openalex Percentile: Top 1%
Augmented Reality Applications
12.76
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.