Acceptability of and Willingness to Use Virtual Reality Exergames for Weight Loss Among Young Adults With Overweight or Obesity in China: Qualitative Study
Virtual reality exergames were seen as beneficial for maintaining exercise and promoting psychological well-being among young adults with overweight or obesity, despite concerns about effectiveness, cost, and privacy. Almost all young adults indicated their willingness to try these kinds of games if given the opportunity. These findings suggested that virtual reality exergames could be a promising tool for weight management in this population.
Authors
- Sicun Li
- Bingsheng Guan (ORCID: https://orcid.org/0000-0001-8583-8045)
- Yanya Chen (ORCID: https://orcid.org/0000-0001-7130-1300)
- seung-hyun Lee (ORCID: https://orcid.org/0009-0000-5108-5815)
- X. Zhang (ORCID: https://orcid.org/0000-0003-3541-0176)
- Wai‐Kit Ming (ORCID: https://orcid.org/0000-0002-8846-7515)
- Jiayu Liu
- Ming Liu (ORCID: https://orcid.org/0000-0002-6531-2879)
- Y L Zhang
Institutions
- Jinan University (CN)
- City University of Hong Kong (HK)
- Hong Kong Jockey Club (HK)
- First Affiliated Hospital of Jinan University (CN)
- Hong Kong Shue Yan University (CN)
- University of Hong Kong (HK)
Publication Details
- Journal
- JMIR Serious Games
- Published
- 2025-05-01
- DOI
- https://doi.org/10.2196/66998
- Citations
- 2
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 3.87