Exploring opportunities to improve crop-livestock integration and production in mixed farms with a serious game: The case of semi-arid Burkina Faso

Serious games are increasingly recognised as powerful tools to deepen knowledge and stimulate (social) learning among game participants. We developed a serious game, called QUEEN, to better understand farmer decision-making and to explore potential options to improve crop-livestock integration and production as seen from the farmer perspective using a case study of a semi-arid farming system in Burkina Faso. The development of the serious game was an iterative process with several rounds in which local farmers and local researchers played a pivotal role. The game included options for soil fertility management, crop and livestock production, market opportunities and interactions among participants. Three game sessions were organized to collect data on farmers' decision-making and management strategies. Beyond gameplay, the game was used as an experimental platform—its solution space was explored through simulations to assess the outcomes of possible strategies, and the impacts of assumptions and game's mechanics on the game's outcomes. We showed that while the participants remained generally close to their real-life farm management, in the game they all applied mulch, cereal-legume strip intercropping and rotations, which is less common in reality. This demonstrates the capacity of the game to encourage farmers to explore alternative practices. The solution space exploration helped identify trade-offs between objectives (e.g., livestock production vs. income generation), and pathways to improve crop-livestock integration. QUEEN is a valuable learning and research tool for Burkina Faso and other semi-arid systems, engaging stakeholders in critical reflection on system constraints and innovations. • A serious game (QUEEN) was developed to explore options for stronger crop-livestock integration and improved production. • Exploring QUEEN’s solution space helped understand outcomes linked to game mechanics and underlying hypotheses. • QUEEN has a satisfactory level of realism, and motivated participants to test alternative farm practices. • Combining game sessions and simulations clarified opportunities and constraints in crop-livestock integration. • Serious games are relevant tools in the process of co-designing improved mixed crop-livestock farming systems.

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Publication Details

Journal
Agricultural Systems
Published
2025-05-02
DOI
https://doi.org/10.1016/j.agsy.2025.104364
Primary Topic
Agriculture and Rural Development Research
Type
article
Field-Weighted Citation Impact
0.00

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article

Exploring opportunities to improve crop-livestock integration and production in mixed farms with a serious game: The case of semi-arid Burkina Faso

Katrien Descheemaeker, Myriam Adam, David Berre, Erika N. Speelman et al.
Agricultural Systems
Agriculture and Rural Development Research
article

Exploring opportunities to improve crop-livestock integration and production in mixed farms with a serious game: The case of semi-arid Burkina Faso

Katrien Descheemaeker, Myriam Adam, David Berre, Erika N. Speelman, Gildas G.C. Assogba
article en

Abstract

Serious games are increasingly recognised as powerful tools to deepen knowledge and stimulate (social) learning among game participants. We developed a serious game, called QUEEN, to better understand farmer decision-making and to explore potential options to improve crop-livestock integration and production as seen from the farmer perspective using a case study of a semi-arid farming system in Burkina Faso. The development of the serious game was an iterative process with several rounds in which local farmers and local researchers played a pivotal role. The game included options for soil fertility management, crop and livestock production, market opportunities and interactions among participants. Three game sessions were organized to collect data on farmers' decision-making and management strategies. Beyond gameplay, the game was used as an experimental platform—its solution space was explored through simulations to assess the outcomes of possible strategies, and the impacts of assumptions and game's mechanics on the game's outcomes. We showed that while the participants remained generally close to their real-life farm management, in the game they all applied mulch, cereal-legume strip intercropping and rotations, which is less common in reality. This demonstrates the capacity of the game to encourage farmers to explore alternative practices. The solution space exploration helped identify trade-offs between objectives (e.g., livestock production vs. income generation), and pathways to improve crop-livestock integration. QUEEN is a valuable learning and research tool for Burkina Faso and other semi-arid systems, engaging stakeholders in critical reflection on system constraints and innovations. • A serious game (QUEEN) was developed to explore options for stronger crop-livestock integration and improved production. • Exploring QUEEN’s solution space helped understand outcomes linked to game mechanics and underlying hypotheses. • QUEEN has a satisfactory level of realism, and motivated participants to test alternative farm practices. • Combining game sessions and simulations clarified opportunities and constraints in crop-livestock integration. • Serious games are relevant tools in the process of co-designing improved mixed crop-livestock farming systems.

Agricultural SystemsVol. 227
Centre de Coopération Internationale en Recherche Agronomique pour le Développement (FR), Université de Montpellier (FR), Institut Agro Montpellier (FR), Institut National de Recherche pour l'Agriculture, l'Alimentation et l'Environnement (FR), Graduate School Experimental Plant Sciences (NL), Institut de l'Environnement et Recherches Agricoles (BF), Amélioration Génétique et Adaptation des Plantes méditerranéennes et tropicales (FR), Centre international de recherche-développement sur l'elevage en zone subhumide (BF), Wageningen University & Research (NL)
McKnight Foundation
Zero hunger
Openalex Percentile: Top 92%
Agriculture and Rural Development Research
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