Brain Wall: Interactive Motion Capture Game to Promote Understanding of AI

An interactive motion capture game is developed for young students to deepen their understanding of artificial intelligence (AI) technology. While much of the current AI development is focused on natural language processing with large language models, AI related to physical interaction is expected to play a significant role in society in the near future. Therefore, we are developing a system called “Brain Wall” which uses AI that recognizes body movements and allows users to experience it through gamification. Players can take the same pose as the silhouette shown in front of the life-size screen and feel how accurately the system detects the degree of matching between their pose and the silhouette. This system was unveiled at a university open campus event and received high praise for both the enjoyment of the game and the understanding it provided of AI technology.

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Publication Details

Published
2024-12-05
DOI
https://doi.org/10.1109/icir64558.2024.10976903
Primary Topic
Intelligent Tutoring Systems and Adaptive Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

Brain Wall: Interactive Motion Capture Game to Promote Understanding of AI

Tatsuya Yamazaki
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Intelligent Tutoring Systems and Adaptive Learning
article

Brain Wall: Interactive Motion Capture Game to Promote Understanding of AI

Tatsuya Yamazaki
article en

Abstract

An interactive motion capture game is developed for young students to deepen their understanding of artificial intelligence (AI) technology. While much of the current AI development is focused on natural language processing with large language models, AI related to physical interaction is expected to play a significant role in society in the near future. Therefore, we are developing a system called “Brain Wall” which uses AI that recognizes body movements and allows users to experience it through gamification. Players can take the same pose as the silhouette shown in front of the life-size screen and feel how accurately the system detects the degree of matching between their pose and the silhouette. This system was unveiled at a university open campus event and received high praise for both the enjoyment of the game and the understanding it provided of AI technology.

Niigata University (JP)
Openalex Percentile: Top 73%
Intelligent Tutoring Systems and Adaptive Learning
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