Intelligent Reality in the Field of Cultural Heritage

The COVID-19 pandemic underscored the need for virtual access to cultural heritage sites. This research investigates the application of Intelligent Reality (IR) in Cultural Heritage (CH), using the ancient city of Ephesus-home to the Temple of Artemis, one of the Seven Wonders of the Ancient World-as a case study. The project's first milestone is the digital reconstruction of a section of the city as it appeared in the 2nd century AD as the biggest harbor of Rome in the East, guided by extensive historical data analysis, providing the foundation for immersive virtual visits. Through IR, we developed innovative tools that enhance visitor engagement, enabling users to experience the city as it once stood. AI-powered avatars serve as interactive guides, delivering a dynamic and educational journey. This immersive animation transports visitors back in time, creating a profound sense of presence and connection to the past through 3D modeling, Extended Reality (XR) and Artificial Intelligence (AI), technologies. The project redefines how we experience cultural heritage, offering an engaging exploration of ancient Ephesus without the need for physical presence.

Authors

Institutions

Publication Details

Published
2024-12-05
DOI
https://doi.org/10.1109/icir64558.2024.10976744
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Intelligent Reality in the Field of Cultural Heritage

A. Denker
3D Surveying and Cultural Heritage
article

Intelligent Reality in the Field of Cultural Heritage

A. Denker
article en

Abstract

The COVID-19 pandemic underscored the need for virtual access to cultural heritage sites. This research investigates the application of Intelligent Reality (IR) in Cultural Heritage (CH), using the ancient city of Ephesus-home to the Temple of Artemis, one of the Seven Wonders of the Ancient World-as a case study. The project's first milestone is the digital reconstruction of a section of the city as it appeared in the 2nd century AD as the biggest harbor of Rome in the East, guided by extensive historical data analysis, providing the foundation for immersive virtual visits. Through IR, we developed innovative tools that enhance visitor engagement, enabling users to experience the city as it once stood. AI-powered avatars serve as interactive guides, delivering a dynamic and educational journey. This immersive animation transports visitors back in time, creating a profound sense of presence and connection to the past through 3D modeling, Extended Reality (XR) and Artificial Intelligence (AI), technologies. The project redefines how we experience cultural heritage, offering an engaging exploration of ancient Ephesus without the need for physical presence.

Istanbul Bilgi University (TR)
Sustainable cities and communities
Openalex Percentile: Top 46%
3D Surveying and Cultural Heritage
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.