Experience with a team-based gamification health app for behavior change adapted to people with diabetes: A pilot study
BackgroundHealth apps offer promising support for people with diabetes; however, the retention rates are low. Team-based apps and gamification can increase engagement and contribute to sustained use.ObjectiveThis pilot study explored how a team-based gamification app can support diabetes self-care.MethodsIndividuals with diabetes were introduced to a team-based gamification app that encourages the development of new habits. After 6 weeks of use, participants completed a questionnaire on system satisfaction, ease of use, enjoyment, usefulness for self-care, and burden, using a five-point scale. Qualitative data were also collected.ResultsOf the 32 participants, 65% were satisfied, 81% found it useful for lifestyle management, and 71% found it useful for exercise. The team system and challenge-tracking features were the most useful. Participants stated that the app provided emotional support and motivated healthy habits through social comparison; however, they also reported confusion in aligning team and individual needs<i>.</i>ConclusionsThe team-based gamification health app provided emotional support by team members who shared the same goals and motivated healthy lifestyle habits through social comparison.
Authors
- Satoshi Inagaki (ORCID: https://orcid.org/0000-0002-6420-4147)
- Kenji Kato (ORCID: https://orcid.org/0000-0002-8931-5150)
- Michinori Takabe
- Kozue Abe (ORCID: https://orcid.org/0000-0001-8502-6477)
- Hisafumi Yasuda (ORCID: https://orcid.org/0000-0003-3742-9268)
- Tomokazu Matsuda (ORCID: https://orcid.org/0000-0002-6982-5372)
- Yasuhisa Abe
- Shogo Kurebayashi
- Masatomo Mihara
- Daisuke Azuma
Institutions
- Hyogo University of Health Sciences (JP)
- Kobe City College of Nursing (JP)
- Kobe Women's University (JP)
- Nagoya City University (JP)
- Kobe University (JP)
Publication Details
- Journal
- Technology and Health Care
- Published
- 2025-04-30
- DOI
- https://doi.org/10.1177/09287329251332454
- Citations
- 3
- Primary Topic
- Mobile Health and mHealth Applications
- Type
- article
- Field-Weighted Citation Impact
- 8.45