LS-GAN: Human Motion Synthesis with Latent-Space GANs

Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis takes a text input and outputs a 3D motion corresponding to the text. While previous works have explored motion synthesis using raw motion data and latent space representations with diffusion models, these approaches often suffer from high training and inference times. In this paper, we introduce a novel framework that utilizes Generative Adversarial Networks (GANs) in the latent space to enable faster training and inference while achieving results comparable to those of the state-of-the-art diffusion methods. We perform experiments on the HumanML3D, Human-Act12 benchmarks and demonstrate that a remarkably simple GAN in the latent space achieves a FID of 0.482 with more than 91% in FLOPs reduction compared to latent diffusion model. Our work opens up new possibilities for efficient and high-quality motion synthesis using latent space GANs. Code available at https://github.com/AmballaAvinash/motion-latent-diffusion

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Publication Details

Published
2025-02-28
DOI
https://doi.org/10.1109/wacvw65960.2025.00039
Citations
2
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
2.55
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article

LS-GAN: Human Motion Synthesis with Latent-Space GANs

Avinash Amballa, Gayathri Akkinapalli, Vinitra Muralikrishnan
2 citations
Human Pose and Action Recognition
2.55
article

LS-GAN: Human Motion Synthesis with Latent-Space GANs

Avinash Amballa, Gayathri Akkinapalli, Vinitra Muralikrishnan
article en
2 citations

Abstract

Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis takes a text input and outputs a 3D motion corresponding to the text. While previous works have explored motion synthesis using raw motion data and latent space representations with diffusion models, these approaches often suffer from high training and inference times. In this paper, we introduce a novel framework that utilizes Generative Adversarial Networks (GANs) in the latent space to enable faster training and inference while achieving results comparable to those of the state-of-the-art diffusion methods. We perform experiments on the HumanML3D, Human-Act12 benchmarks and demonstrate that a remarkably simple GAN in the latent space achieves a FID of 0.482 with more than 91% in FLOPs reduction compared to latent diffusion model. Our work opens up new possibilities for efficient and high-quality motion synthesis using latent space GANs. Code available at https://github.com/AmballaAvinash/motion-latent-diffusion

University of Massachusetts Amherst (US)
Climate action
Openalex Percentile: Top 11%
Human Pose and Action Recognition
2.55
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LS-GAN: Human Motion Synthesis with Latent-Space GANs — Avinash Amballa, Gayathri Akkinapalli, et al. · (2025) | TGRS Research Map | TGRS