Development of Educational Game-assisted Accounting Learning Media based on Role-Playing Game to Improve Students' Analytical Abilities
This study aims to develop educational game-assisted accounting learning media based on role playing game to improve students' analytical abilities. This study uses the Research and Development (R&D) method with the ADDIE model with 32 students as research subjects. The data collection technique used is a questionnaire in the form of a validation sheet, a student response questionnaire, and a test sheet to measure the effectiveness of the media. The data analysis technique used is a descriptive technique. The results of this study showed that the educational game learning media developed is valid with an average score from media experts of 88%. Furthermore, the study of student questionnaires showed a positive reaction of 90% practical and effective with N.Gain 80. This study concludes that educational game media can improve students' analytical skills, especially on the subject of bank reconciliation.
Authors
- Faisal Rahman Dongoran (ORCID: https://orcid.org/0000-0002-7724-0788)
- Dian Novianti Sitompul
- Hilda Kurnia Fitri
Publication Details
- Journal
- Jurnal Paedagogy
- Published
- 2025-04-25
- DOI
- https://doi.org/10.33394/jp.v12i2.14310
- Citations
- 1
- Primary Topic
- Mathematics Education and Pedagogy
- Type
- article
- Field-Weighted Citation Impact
- 3.73