Developing Tri Hita Karana-Based Balinese Klakat Tradition Augmented Reality Media to Enhance Creativity of Elementary School Students

This research aims to develop Augmented Reality (AR) media based on Tri Hita Karana to increasing the creativity of elementary school students and fostering a love for local culture. The research method used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). In the Analysis stage, students’ needs in understanding spatial concepts through culturally based media were identified. The Design stage involved designing the AR Klakat Bali concept, including interactive content and cultural value integration. Next, the Development stage encompassed the creation and expert validation of the media by teachers and professionals using Aiken’s V to ensure content validity. In the Implementation stage, the media was applied in learning at SD Negeri 6 Denpasar, with 46 first-grade students as research subjects. The final stage, Evaluation, assessed practicality and effectiveness using questionnaires and observations. Data analysis techniques included descriptive statistical analysis and qualitative data triangulation to ensure accuracy. The validation results showed that this media had a very high level of validity with an average Aiken's V value of 0.995, indicating that the content, presentation, and characteristics of the application are very suitable for use in learning. In addition, the questionnaire results showed that students had a high interest in using AR Klakat Bali, with an average score of 3.137 on the aspects of interest, loyalty, care, and appreciation of local culture. The use of AR Klakat Bali not only helps students understand the concept of building space in mathematics learning, but also introduces them to the philosophy of Tri Hita Karana, which emphasizes the balance of human relationships with God, others, and the environment.

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Publication Details

Journal
Jurnal Paedagogy
Published
2025-04-25
DOI
https://doi.org/10.33394/jp.v12i2.14830
Primary Topic
Child Development and Education
Type
article
Field-Weighted Citation Impact
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article

Developing Tri Hita Karana-Based Balinese Klakat Tradition Augmented Reality Media to Enhance Creativity of Elementary School Students

Ni Nyoman Parmithi, Ni Luh Putu Yesy Anggreni, I Putu Eka Indrawan
Jurnal Paedagogy
Child Development and Education
article

Developing Tri Hita Karana-Based Balinese Klakat Tradition Augmented Reality Media to Enhance Creativity of Elementary School Students

Ni Nyoman Parmithi, Ni Luh Putu Yesy Anggreni, I Putu Eka Indrawan
article en

Abstract

This research aims to develop Augmented Reality (AR) media based on Tri Hita Karana to increasing the creativity of elementary school students and fostering a love for local culture. The research method used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). In the Analysis stage, students’ needs in understanding spatial concepts through culturally based media were identified. The Design stage involved designing the AR Klakat Bali concept, including interactive content and cultural value integration. Next, the Development stage encompassed the creation and expert validation of the media by teachers and professionals using Aiken’s V to ensure content validity. In the Implementation stage, the media was applied in learning at SD Negeri 6 Denpasar, with 46 first-grade students as research subjects. The final stage, Evaluation, assessed practicality and effectiveness using questionnaires and observations. Data analysis techniques included descriptive statistical analysis and qualitative data triangulation to ensure accuracy. The validation results showed that this media had a very high level of validity with an average Aiken's V value of 0.995, indicating that the content, presentation, and characteristics of the application are very suitable for use in learning. In addition, the questionnaire results showed that students had a high interest in using AR Klakat Bali, with an average score of 3.137 on the aspects of interest, loyalty, care, and appreciation of local culture. The use of AR Klakat Bali not only helps students understand the concept of building space in mathematics learning, but also introduces them to the philosophy of Tri Hita Karana, which emphasizes the balance of human relationships with God, others, and the environment.

Jurnal PaedagogyVol. 12(2)
Openalex Percentile: Top 91%
Child Development and Education
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Developing Tri Hita Karana-Based Balinese Klakat Tradition Augmented Reality Media to Enhance Creativity of Elementary School Students — Ni Nyoman Parmithi, Ni Luh Putu Yesy Anggreni, et al. · Jurnal Paedagogy (2025) | TGRS Research Map | TGRS