Innovative Approaches to Enhancing Intelligent and Emotional Quotient Through Multi-Modal Neurotechnological Interventions (QEEG, TCCD, BAWE, HBOT, Board Game and Brain-Computer Interface)

In the digital age, Generation Z and Alpha face rising cognitive-emotional challenges, including attention deficits and emotional dysregulation, necessitating innovative neurotechnological interventions. This study evaluates the efficacy of multi-modal neuroengineering—combining qEEG, BAWE, board games, and TCCD—to enhance IQ and EQ in hyperactive children. A double-blind randomized controlled trial was conducted with 6 participants (aged 9) assigned to board games, BAWE+board games, or control groups. qEEG and TCCD monitored neurophysiological changes, while cognitive and emotional outcomes were assessed via standardized tests. The BAWE+board game group showed significant IQ and EQ improvements (r = 0.72, p < 0.001), outperforming standalone interventions. qEEG revealed enhanced alpha/beta waves, correlating with cognitive-emotional gains, while TCCD confirmed optimized cerebral blood flow. This research validates integrated neurotechnologies as a scalable solution for EIQ enhancement in digital-native populations, advocating for certified, multidisciplinary implementation in educational and therapeutic settings.

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Publication Details

Journal
Eduvest - Journal Of Universal Studies
Published
2025-04-27
DOI
https://doi.org/10.59188/eduvest.v5i4.51091
Primary Topic
EEG and Brain-Computer Interfaces
Type
article
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article

Innovative Approaches to Enhancing Intelligent and Emotional Quotient Through Multi-Modal Neurotechnological Interventions (QEEG, TCCD, BAWE, HBOT, Board Game and Brain-Computer Interface)

Maria Caroline, A. Gracia, Gerard Anthonius Juswanto, Adre Mayza et al.
Eduvest - Journal Of Universal Studies
EEG and Brain-Computer Interfaces
article

Innovative Approaches to Enhancing Intelligent and Emotional Quotient Through Multi-Modal Neurotechnological Interventions (QEEG, TCCD, BAWE, HBOT, Board Game and Brain-Computer Interface)

Maria Caroline, A. Gracia, Gerard Anthonius Juswanto, Adre Mayza, AP Koesoema
article en

Abstract

In the digital age, Generation Z and Alpha face rising cognitive-emotional challenges, including attention deficits and emotional dysregulation, necessitating innovative neurotechnological interventions. This study evaluates the efficacy of multi-modal neuroengineering—combining qEEG, BAWE, board games, and TCCD—to enhance IQ and EQ in hyperactive children. A double-blind randomized controlled trial was conducted with 6 participants (aged 9) assigned to board games, BAWE+board games, or control groups. qEEG and TCCD monitored neurophysiological changes, while cognitive and emotional outcomes were assessed via standardized tests. The BAWE+board game group showed significant IQ and EQ improvements (r = 0.72, p < 0.001), outperforming standalone interventions. qEEG revealed enhanced alpha/beta waves, correlating with cognitive-emotional gains, while TCCD confirmed optimized cerebral blood flow. This research validates integrated neurotechnologies as a scalable solution for EIQ enhancement in digital-native populations, advocating for certified, multidisciplinary implementation in educational and therapeutic settings.

Eduvest - Journal Of Universal StudiesVol. 5(4)
Universitas Kristen Indonesia (ID), Bandung Institute of Technology (ID), State University of Jakarta (ID), Institut Ilmu Sosial dan Ilmu Politik Yapis Biak (ID)
Openalex Percentile: Top 92%
EEG and Brain-Computer Interfaces
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Innovative Approaches to Enhancing Intelligent and Emotional Quotient Through Multi-Modal Neurotechnological Interventions (QEEG, TCCD, BAWE, HBOT, Board Game and Brain-Computer Interface) — Maria Caroline, A. Gracia, et al. · Eduvest - Journal Of Universal Studies (2025) | TGRS Research Map | TGRS