Get Real With Me: Effects of Avatar Realism on Social Presence and Comfort in Augmented Reality Remote Collaboration and Self-Disclosure
Figure 1: Illustration of a remote social interaction between two users waving each other in an augmented environment.The users wearing a head-mounted display are represented by a realistic avatar, with additional progressively abstract avatars displayed to showcase the varying levels of realism used in the experiment.
Authors
- Eva Licht
- Jonah-Noël Kaiser (ORCID: https://orcid.org/0000-0003-1532-6487)
- Wilko Heuten (ORCID: https://orcid.org/0000-0003-2085-193X)
- Fabian Hemmert (ORCID: https://orcid.org/0000-0002-4770-6735)
- Simon Kimmel (ORCID: https://orcid.org/0000-0001-9883-5003)
- Eric Landwehr (ORCID: https://orcid.org/0009-0002-5365-9856)
Institutions
- University of Wuppertal (DE)
- Oldenburger Institut für Informatik (DE)
Publication Details
- Published
- 2025-04-25
- DOI
- https://doi.org/10.1145/3706598.3713541
- Citations
- 3
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 5.81
Funders
- Bundesministerium für Bildung und Forschung