Interactive Texture Segmentation of 3D Scanned Models Leveraging Multiview Automatic Segmentation
Figure 1: Workflow of our interactive texture segmentation using a 3D scanned model.Automatic segmentation divides the texture into small subsegments in a pre-processing step.The user then iteratively classifies the subsegments into segments by drawing scribbles on the 3D model.The segment ID of a subsegment is set to the ID of the nearest stroke.
Authors
- Tsukasa Takagi
- Taisuke Hashimoto (ORCID: https://orcid.org/0009-0008-8171-4262)
- Fabrice Matulic (ORCID: https://orcid.org/0000-0002-1804-631X)
- Koki Madono (ORCID: https://orcid.org/0000-0002-5214-8539)
- Keita Higuchi (ORCID: https://orcid.org/0009-0000-6054-8471)
- Takeo Igarashi (ORCID: https://orcid.org/0000-0002-5495-6441)
- Hiroharu Kato (ORCID: https://orcid.org/0000-0003-0920-3181)
Institutions
- Waseda University (JP)
- Preferred Networks (Japan) (JP)
Publication Details
- Published
- 2025-04-25
- DOI
- https://doi.org/10.1145/3706599.3719697
- Primary Topic
- Visual Attention and Saliency Detection
- Type
- article
- Field-Weighted Citation Impact
- 0.00