Faster Training for Robotic Manipulation in GPU Parallelized Robotics Simulation

Robotic manipulation is a challenging research area, particularly in developing policies that generalize across diverse real-world scenarios. While real-world data can be slow and unsafe, simulations offer a safer and faster alternative. However, training in simulations can still be time-consuming, hindering rapid model iteration. This paper explores using graphics processing unit (GPU) acceleration to speed up training for robotic manipulation tasks in simulations. By comparing GPU and CPU performance, we demonstrate a significant reduction in training time. The findings show that GPU hardware enhances policy development efficiency, accelerating research and applications, including sim-to-real transfer. Additionally, it broadens exploration of state and action spaces, providing agents with a diverse range of training experiences. A simulation benchmark was also created to test GPU acceleration, detailing task selection, environment setup, and performance measurement. This benchmark forms the basis for evaluating the speedup achieved by GPUs in training robotic manipulation models.

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Publication Details

Journal
International Journal of Software Science and Computational Intelligence
Published
2025-04-26
DOI
https://doi.org/10.4018/ijssci.374216
Primary Topic
Robot Manipulation and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

Faster Training for Robotic Manipulation in GPU Parallelized Robotics Simulation

Andrei Vladimirovich Pitkevich
International Journal of Software Science and Computational Intelligence
Robot Manipulation and Learning
article

Faster Training for Robotic Manipulation in GPU Parallelized Robotics Simulation

Andrei Vladimirovich Pitkevich
article en

Abstract

Robotic manipulation is a challenging research area, particularly in developing policies that generalize across diverse real-world scenarios. While real-world data can be slow and unsafe, simulations offer a safer and faster alternative. However, training in simulations can still be time-consuming, hindering rapid model iteration. This paper explores using graphics processing unit (GPU) acceleration to speed up training for robotic manipulation tasks in simulations. By comparing GPU and CPU performance, we demonstrate a significant reduction in training time. The findings show that GPU hardware enhances policy development efficiency, accelerating research and applications, including sim-to-real transfer. Additionally, it broadens exploration of state and action spaces, providing agents with a diverse range of training experiences. A simulation benchmark was also created to test GPU acceleration, detailing task selection, environment setup, and performance measurement. This benchmark forms the basis for evaluating the speedup achieved by GPUs in training robotic manipulation models.

International Journal of Software Science and Computational IntelligenceVol. 17(1)
Moscow Institute of Physics and Technology (RU)
Openalex Percentile: Top 91%
Robot Manipulation and Learning
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