Four Questions You Should Ask Before Using Virtual Reality for Psychological Research
Virtual Reality (VR) has emerged as a powerful tool in psychological research, and this technology allows researchers to study a variety of phenomena which would be difficult or impossible to study in a laboratory setting. As VR devices become more accessible and affordable, interest in VR-based research continues to grow. However, integration of VR into psychological research remains limited by a lack of guidance tailored to newcomers in the field. The major obstacles to adopting VR in psychological research stem not only from technical barriers but also from a lack of awareness regarding crucial conceptual and practical considerations. In this context, there is a dearth of resources which are intended for researchers/graduate students without experience using VR. This manuscript outlines key considerations that should be addressed when incorporating VR into a research program.
Authors
- Feng Guo (ORCID: https://orcid.org/0000-0002-5054-1839)
- Max Teaford (ORCID: https://orcid.org/0000-0002-9033-9504)
- Shayaan Sarfaraz Khan (ORCID: https://orcid.org/0009-0007-9675-9132)
- M. Oganes Murray
- Hannah C. Daugherty (ORCID: https://orcid.org/0009-0006-4662-3408)
- C. Wayne Callaway
- William Moore
- Michael J. Holtz
- Madalyn Filetti
- Tanner Greene
Institutions
- University of Tennessee at Chattanooga (US)
Publication Details
- Journal
- International Journal of Virtual and Augmented Reality
- Published
- 2025-04-26
- DOI
- https://doi.org/10.4018/ijvar.374030
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00