The impact of game addiction on social sensitivity and learning motivation

This study examines the impact of game addiction on social sensitivity and learning motivation among first to fourth-semester students at UIN Sunan Kalijaga Yogyakarta. The goal is to understand the extent to which game addiction affects social interactions and academic motivation. The research method used is a quantitative approach with a case study design, utilizing online questionnaires administered to 52 respondents to collect data regarding their gaming behavior, social sensitivity, and academic motivation. The analysis results show a significant negative relationship between game addiction and social sensitivity (r = -0.388, p = 0.005), as well as between game addiction and learning motivation (r = -0.362, p = 0.008). The conclusion of this study is that game addiction has the potential to decrease students' social sensitivity and learning motivation. It is suggested that educational institutions develop effective intervention programmes to help students overcome game addiction, while also enhancing their social sensitivity and learning motivation.

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Publication Details

Journal
JPP (Jurnal Pendidikan dan Pembelajaran)
Published
2025-04-24
DOI
https://doi.org/10.17977/um047v32i12025p60-66
Primary Topic
Grit, Self-Efficacy, and Motivation
Type
article
Field-Weighted Citation Impact
0.00
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article

The impact of game addiction on social sensitivity and learning motivation

Putri Nadha Setyaningrum, Sihono Sihono, Muhammad Haidar Hilmi, Sintha Sih Dewanti
JPP (Jurnal Pendidikan dan Pembelajaran)
Grit, Self-Efficacy, and Motivation
article

The impact of game addiction on social sensitivity and learning motivation

Putri Nadha Setyaningrum, Sihono Sihono, Muhammad Haidar Hilmi, Sintha Sih Dewanti
article en

Abstract

This study examines the impact of game addiction on social sensitivity and learning motivation among first to fourth-semester students at UIN Sunan Kalijaga Yogyakarta. The goal is to understand the extent to which game addiction affects social interactions and academic motivation. The research method used is a quantitative approach with a case study design, utilizing online questionnaires administered to 52 respondents to collect data regarding their gaming behavior, social sensitivity, and academic motivation. The analysis results show a significant negative relationship between game addiction and social sensitivity (r = -0.388, p = 0.005), as well as between game addiction and learning motivation (r = -0.362, p = 0.008). The conclusion of this study is that game addiction has the potential to decrease students' social sensitivity and learning motivation. It is suggested that educational institutions develop effective intervention programmes to help students overcome game addiction, while also enhancing their social sensitivity and learning motivation.

JPP (Jurnal Pendidikan dan Pembelajaran)Vol. 32(1)
Openalex Percentile: Top 91%
Grit, Self-Efficacy, and Motivation
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