The Effectiveness of Local Wisdom-Based Monopoly Games in Teaching Friendship in Diversity in Indonesian Language Education

Problems in Indonesian language learning in second-grade elementary school often relate to students' lack of engagement in understanding the material in a fun and relevant way. This study aims to analyze the effectiveness of a local wisdom-based Monopoly game in teaching the topic of friendship in the context of diversity in Indonesian language learning for second-grade students. This research is a development study that uses the ADDIE model. The subjects of the study were 32 second-grade students. Data collection methods and instruments included multiple-choice objective tests and questionnaires. Data analysis techniques involved both descriptive and inferential quantitative statistics. The results of the study indicate that the local wisdom-based Monopoly game is considered suitable for use in learning. Furthermore, the effectiveness test results showed that tcalculated > ttable, thus rejecting H₀ and accepting H₁. This indicates that the local wisdom-based Monopoly game is effectively applied in teaching Indonesian language on the topic of friendship in diversity for second-grade students. The conclusion of this study is that the implementation of a local wisdom-based Monopoly game can improve the effectiveness of Indonesian language learning, particularly on the topic of friendship in diversity, in a more enjoyable and relevant way for students.

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Publication Details

Journal
International Journal of Elementary Education
Published
2024-08-25
DOI
https://doi.org/10.23887/ijee.v8i3.87664
Primary Topic
Educational Research and Methods
Type
article
Field-Weighted Citation Impact
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article

The Effectiveness of Local Wisdom-Based Monopoly Games in Teaching Friendship in Diversity in Indonesian Language Education

Maria Goreti Rini Kristiantari, I Wayan Sujana, Ni Wayan Cintya Candani
International Journal of Elementary Education
Educational Research and Methods
article

The Effectiveness of Local Wisdom-Based Monopoly Games in Teaching Friendship in Diversity in Indonesian Language Education

Maria Goreti Rini Kristiantari, I Wayan Sujana, Ni Wayan Cintya Candani
article en

Abstract

Problems in Indonesian language learning in second-grade elementary school often relate to students' lack of engagement in understanding the material in a fun and relevant way. This study aims to analyze the effectiveness of a local wisdom-based Monopoly game in teaching the topic of friendship in the context of diversity in Indonesian language learning for second-grade students. This research is a development study that uses the ADDIE model. The subjects of the study were 32 second-grade students. Data collection methods and instruments included multiple-choice objective tests and questionnaires. Data analysis techniques involved both descriptive and inferential quantitative statistics. The results of the study indicate that the local wisdom-based Monopoly game is considered suitable for use in learning. Furthermore, the effectiveness test results showed that tcalculated > ttable, thus rejecting H₀ and accepting H₁. This indicates that the local wisdom-based Monopoly game is effectively applied in teaching Indonesian language on the topic of friendship in diversity for second-grade students. The conclusion of this study is that the implementation of a local wisdom-based Monopoly game can improve the effectiveness of Indonesian language learning, particularly on the topic of friendship in diversity, in a more enjoyable and relevant way for students.

International Journal of Elementary EducationVol. 8(3)
Universitas Pendidikan Ganesha (ID)
Openalex Percentile: Top 58%
Educational Research and Methods
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The Effectiveness of Local Wisdom-Based Monopoly Games in Teaching Friendship in Diversity in Indonesian Language Education — Maria Goreti Rini Kristiantari, I Wayan Sujana, et al. · International Journal of Elementary Education (2024) | TGRS Research Map | TGRS