The Influence of Network Exposure, Social Influence and Recognition Towards the Adoption of E-commerce in College Students
This study aims to analyze what factors can influence students to continue using gamification services on the Shopee e-commerce application. The study was conducted on Office Administration students Class of 2020-2023 with a sample of 150 from the total population of 252 students determined using a Krecjie table with a signification level of 0.05. in the process of analyzing research data using Structural Equation Modeling-Generalized Structured Component Analysis (SEM-GSCA) using gamification has a significant positive influence on social influence and recognition. Social influence has a significant positive effect on attitude, besides that recognition also has a significant positive effect on attitude. Furthermore, the attitude has a significant positive effect on continued use intention. This research can able to provide a better understanding, especially on the application of gamification in e-commerce by examining social influence in games and recognition to continue using the Shopee e-commerce platform.
Authors
- Jaka Nugraha (ORCID: https://orcid.org/0000-0002-8621-0206)
- Soufiane Ouariach (ORCID: https://orcid.org/0000-0001-5869-9027)
- Fatima Zahra Ouariach (ORCID: https://orcid.org/0009-0000-1360-9286)
- Ines Etha Isoliani
Institutions
- Universitas Negeri Surabaya (ID)
- Abdelmalek Essaâdi University (MA)
Publication Details
- Journal
- Journal of Office Administration Education and Practice
- Published
- 2024-11-30
- DOI
- https://doi.org/10.26740/joaep.v4n3.p150-161
- Primary Topic
- Technology Adoption and User Behaviour
- Type
- article
- Field-Weighted Citation Impact
- 0.00