Advancements in cheating detection algorithms in FPS games
Over the past two decades, the increasing variety of cheating techniques in FPS games has led to the development of cheating detection algorithms. This literature review provides a chronological review of advancements in cheating detection techniques. Early methods, such as avatar trajectory-based detection, focused on behavioral analysis and identified bots by analyzing movement patterns. A remote anomaly-based system called Fides was presented to detect client-side manipulations with client-server architectures. With the emergence of machine learning, a variety of supervised learning methods have been introduced into the field of game detection to achieve real-time detection. More recent studies have been more innovative. Traps like the “bait-target” technique were introduced to detect cheating mechanisms that mimic human behavior. Methods combining deep learning and computer vision were proposed to detect complex cheating based on visual images. Overall, this review shows the diversity of cheat detection algorithms that have evolved to maintain the fairness of competitive gaming environments.
Authors
- Zihan Chen (ORCID: https://orcid.org/0000-0002-5660-6648)
- Zheng Xu (ORCID: https://orcid.org/0000-0003-1283-6238)
- Ye Wan (ORCID: https://orcid.org/0000-0002-3909-0985)
- Liang Yan (ORCID: https://orcid.org/0000-0001-9099-240X)
- Ruotong Yu (ORCID: https://orcid.org/0000-0001-6321-9614)
Institutions
- Tongji University (CN)
- Hong Kong Baptist University (HK)
- Beijing Normal University (CN)
- Indiana University Bloomington (US)
- Shanghai Jinyuan Senior High School (CN)
Publication Details
- Published
- 2025-04-25
- DOI
- https://doi.org/10.1117/12.3061748
- Citations
- 3
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 7.44