Advancements in cheating detection algorithms in FPS games

Over the past two decades, the increasing variety of cheating techniques in FPS games has led to the development of cheating detection algorithms. This literature review provides a chronological review of advancements in cheating detection techniques. Early methods, such as avatar trajectory-based detection, focused on behavioral analysis and identified bots by analyzing movement patterns. A remote anomaly-based system called Fides was presented to detect client-side manipulations with client-server architectures. With the emergence of machine learning, a variety of supervised learning methods have been introduced into the field of game detection to achieve real-time detection. More recent studies have been more innovative. Traps like the “bait-target” technique were introduced to detect cheating mechanisms that mimic human behavior. Methods combining deep learning and computer vision were proposed to detect complex cheating based on visual images. Overall, this review shows the diversity of cheat detection algorithms that have evolved to maintain the fairness of competitive gaming environments.

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Publication Details

Published
2025-04-25
DOI
https://doi.org/10.1117/12.3061748
Citations
3
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
7.44
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article

Advancements in cheating detection algorithms in FPS games

Zihan Chen, Zheng Xu, Ye Wan, Liang Yan et al.
3 citations
Artificial Intelligence in Games
7.44
article

Advancements in cheating detection algorithms in FPS games

Zihan Chen, Zheng Xu, Ye Wan, Liang Yan, Ruotong Yu
article en
3 citations

Abstract

Over the past two decades, the increasing variety of cheating techniques in FPS games has led to the development of cheating detection algorithms. This literature review provides a chronological review of advancements in cheating detection techniques. Early methods, such as avatar trajectory-based detection, focused on behavioral analysis and identified bots by analyzing movement patterns. A remote anomaly-based system called Fides was presented to detect client-side manipulations with client-server architectures. With the emergence of machine learning, a variety of supervised learning methods have been introduced into the field of game detection to achieve real-time detection. More recent studies have been more innovative. Traps like the “bait-target” technique were introduced to detect cheating mechanisms that mimic human behavior. Methods combining deep learning and computer vision were proposed to detect complex cheating based on visual images. Overall, this review shows the diversity of cheat detection algorithms that have evolved to maintain the fairness of competitive gaming environments.

Tongji University (CN), Hong Kong Baptist University (HK), Beijing Normal University (CN), Indiana University Bloomington (US), Shanghai Jinyuan Senior High School (CN)
Openalex Percentile: Top 3%
Artificial Intelligence in Games
7.44
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Advancements in cheating detection algorithms in FPS games — Zihan Chen, Zheng Xu, et al. · (2025) | TGRS Research Map | TGRS