Developing a Game-Mediated Communication Scale
This study mainly aims to develop a scale for assessing game-mediated communication (GMC). A total of 320 Japanese female university students participated in the research, with 19 items being evaluated. Initially, exploratory factor analysis was conducted to examine the GMC Scale’s factor structure. Subsequently, confirmatory factor analysis was performed to validate the structure. The analysis results revealed that the three-factor model provided the best fit, with the identified factors being chance, connection, and empathy.
Authors
- Daiki Kato
- Genki Kato
- Aya Futamura
- Mihoko Tsuruta
- Harui Futamura
Publication Details
- Journal
- Journal of Psychology & Behavior Research
- Published
- 2025-04-24
- DOI
- https://doi.org/10.22158/jpbr.v7n1p48
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00