Media Permainan Busy Board Untuk Menstimulasi Motorik Halus Anak

This study aims to examine and understand the Busy Board game media to stimulate fine motor skills of children aged 5-6 years at PAUD KB Mandiri Paoh Concong Village, Ketapang. The research method used is an experiment with a quantitative approach. The data sample of this research is children aged 5-6 years in class B, totaling 13 children. Data sources were obtained based on test results (pretest and post-test) and observation of child development in the classroom. The results revealed that the validation of material experts obtained a value of 100% with the category “Very Feasible”. Media expert validation obtained a value of 75% with the category “Worth Using”. The results of stage I observations obtained an average value of 25.7 (64.25%) with the category “Developing as expected”. Phase II observations have increased, obtained an average value of 38.95 (94.5%) in the “Developing Very Well” category. Thus it is concluded that Busy Board media can be used in the learning process in the classroom at KB Mandiri PAUD.

Authors

Publication Details

Journal
PrimEarly : jurnal kajian pendidikan dasar dan anak usia dini (Journal of primary and early childhood education studies)/PrimEarly
Published
2025-01-26
DOI
https://doi.org/10.37567/primearly.v7i2.3446
Primary Topic
Child Development and Education
Type
article
Field-Weighted Citation Impact
0.00
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article

Media Permainan Busy Board Untuk Menstimulasi Motorik Halus Anak

Yuniarti Yuniarti, Sutrisno Sutrisno, Theresia Theresia
PrimEarly : jurnal kajian pendidikan dasar dan anak usia dini (Journal of primary and early childhood education studies)/PrimEarly
Child Development and Education
article

Media Permainan Busy Board Untuk Menstimulasi Motorik Halus Anak

Yuniarti Yuniarti, Sutrisno Sutrisno, Theresia Theresia
article en

Abstract

This study aims to examine and understand the Busy Board game media to stimulate fine motor skills of children aged 5-6 years at PAUD KB Mandiri Paoh Concong Village, Ketapang. The research method used is an experiment with a quantitative approach. The data sample of this research is children aged 5-6 years in class B, totaling 13 children. Data sources were obtained based on test results (pretest and post-test) and observation of child development in the classroom. The results revealed that the validation of material experts obtained a value of 100% with the category “Very Feasible”. Media expert validation obtained a value of 75% with the category “Worth Using”. The results of stage I observations obtained an average value of 25.7 (64.25%) with the category “Developing as expected”. Phase II observations have increased, obtained an average value of 38.95 (94.5%) in the “Developing Very Well” category. Thus it is concluded that Busy Board media can be used in the learning process in the classroom at KB Mandiri PAUD.

PrimEarly : jurnal kajian pendidikan dasar dan anak usia dini (Journal of primary and early childhood education studies)/PrimEarlyVol. 7(2)
Openalex Percentile: Top 91%
Child Development and Education
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Media Permainan Busy Board Untuk Menstimulasi Motorik Halus Anak — Yuniarti Yuniarti, Sutrisno Sutrisno, et al. · PrimEarly : jurnal kajian pendidikan dasar dan anak usia dini (Journal of primary and early childhood education studies)/PrimEarly (2025) | TGRS Research Map | TGRS