HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking

To interact with Augmented Reality (AR) content while walking, the user interfaces (UIs) need to move along with the user without distracting their field of view. This paper investigates on-hand reference frames for AR interaction while walking. First, we conduct a user study evaluating six on-hand reference frames. Results show that the Pinch Grip With Offset (PGWO), which anchors UIs to the pinch grip while floating at a distance, outperforms other on-hand reference frames regarding speed, accuracy, workload, and user preference. Next, we conduct a follow-up study to compare PGWO’s performance with head and torso reference frames, commonly used in previous studies, to see whether PGWO’s benefits hold up against well-established reference frames. Results revealed better performance and higher user preference for PGWO than both reference frames. Finally, we present design recommendations for developing future AR systems that are more efficient and user-friendly for on-the-go interaction.

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Publication Details

Published
2025-04-24
DOI
https://doi.org/10.1145/3706598.3713858
Citations
3
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
3.83

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article

HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking

Khalad Hasan, Keiko Katsuragawa, Nam Thi Phuong Phan, Marium-E Jannat et al.
3 citations
Augmented Reality Applications
3.83
article

HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking

Khalad Hasan, Keiko Katsuragawa, Nam Thi Phuong Phan, Marium-E Jannat, Anmol Chadha
article en
3 citations

Abstract

To interact with Augmented Reality (AR) content while walking, the user interfaces (UIs) need to move along with the user without distracting their field of view. This paper investigates on-hand reference frames for AR interaction while walking. First, we conduct a user study evaluating six on-hand reference frames. Results show that the Pinch Grip With Offset (PGWO), which anchors UIs to the pinch grip while floating at a distance, outperforms other on-hand reference frames regarding speed, accuracy, workload, and user preference. Next, we conduct a follow-up study to compare PGWO’s performance with head and torso reference frames, commonly used in previous studies, to see whether PGWO’s benefits hold up against well-established reference frames. Results revealed better performance and higher user preference for PGWO than both reference frames. Finally, we present design recommendations for developing future AR systems that are more efficient and user-friendly for on-the-go interaction.

University of British Columbia (CA), University of Waterloo (CA), National Research Council Canada (CA), University of British Columbia, Okanagan Campus (CA)
Government of Canada, Canada Foundation for Innovation, Natural Sciences and Engineering Research Council of Canada
Openalex Percentile: Top 7%
Augmented Reality Applications
3.83
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