Weighted Tree Games

We consider a variation on Maker-Breaker games on graphs or digraphs where the edges have random costs. We assume that Maker wishes to choose the edges of a spanning tree, but wishes to minimise his cost. Meanwhile Breaker wants to make Maker's cost as large as possible.

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Publication Details

Journal
The Electronic Journal of Combinatorics
Published
2025-04-24
DOI
https://doi.org/10.37236/12569
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00

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article

Weighted Tree Games

Patrick Bennett, Alan Frieze
The Electronic Journal of Combinatorics
Artificial Intelligence in Games
article

Weighted Tree Games

Patrick Bennett, Alan Frieze
article en

Abstract

We consider a variation on Maker-Breaker games on graphs or digraphs where the edges have random costs. We assume that Maker wishes to choose the edges of a spanning tree, but wishes to minimise his cost. Meanwhile Breaker wants to make Maker's cost as large as possible.

The Electronic Journal of CombinatoricsVol. 32(2)
Western Michigan University (US), Carnegie Mellon University (US)
National Science Foundation
Openalex Percentile: Top 96%
Artificial Intelligence in Games
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Weighted Tree Games — Patrick Bennett, Alan Frieze · The Electronic Journal of Combinatorics (2025) | TGRS Research Map | TGRS