Weighted Tree Games
We consider a variation on Maker-Breaker games on graphs or digraphs where the edges have random costs. We assume that Maker wishes to choose the edges of a spanning tree, but wishes to minimise his cost. Meanwhile Breaker wants to make Maker's cost as large as possible.
Authors
- Patrick Bennett (ORCID: https://orcid.org/0000-0003-3147-4690)
- Alan Frieze (ORCID: https://orcid.org/0000-0002-8481-5615)
Institutions
- Western Michigan University (US)
- Carnegie Mellon University (US)
Publication Details
- Journal
- The Electronic Journal of Combinatorics
- Published
- 2025-04-24
- DOI
- https://doi.org/10.37236/12569
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Science Foundation