Blooket as a Gamification Tool in Aqidah Akhlak Learning: Implications for Student Outcomes

This study aims to examine the effect of using Blooket-based gamification media on student learning outcomes and to compare its effectiveness with Google Form media. The research method employed is a quasi-experimental design with a nonequivalent control group, involving an experimental group using Blooket media and a control group using Google Form media. Data were collected through pretest and posttest with 9 items to assess student learning outcomes. The results show that Blooket media significantly improved student learning outcomes, with a significance value of 0.000 (p < 0.05). These findings suggest that Blooket media can effectively enhance cognitive learning outcomes and can be used as an innovative alternative in gamification-based learning.

Authors

Publication Details

Journal
Journal of Islamic Education Students (JIES)
Published
2025-04-16
DOI
https://doi.org/10.31958/jies.v5i1.14778
Primary Topic
Blockchain Technology in Education and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

Blooket as a Gamification Tool in Aqidah Akhlak Learning: Implications for Student Outcomes

Muhammad Arifin Rahmanto, Syauqi Musfirah Daud Pisba
Journal of Islamic Education Students (JIES)
Blockchain Technology in Education and Learning
article

Blooket as a Gamification Tool in Aqidah Akhlak Learning: Implications for Student Outcomes

Muhammad Arifin Rahmanto, Syauqi Musfirah Daud Pisba
article en

Abstract

This study aims to examine the effect of using Blooket-based gamification media on student learning outcomes and to compare its effectiveness with Google Form media. The research method employed is a quasi-experimental design with a nonequivalent control group, involving an experimental group using Blooket media and a control group using Google Form media. Data were collected through pretest and posttest with 9 items to assess student learning outcomes. The results show that Blooket media significantly improved student learning outcomes, with a significance value of 0.000 (p < 0.05). These findings suggest that Blooket media can effectively enhance cognitive learning outcomes and can be used as an innovative alternative in gamification-based learning.

Journal of Islamic Education Students (JIES)Vol. 5(1)
Openalex Percentile: Top 89%
Blockchain Technology in Education and Learning
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