Blooket as a Gamification Tool in Aqidah Akhlak Learning: Implications for Student Outcomes
This study aims to examine the effect of using Blooket-based gamification media on student learning outcomes and to compare its effectiveness with Google Form media. The research method employed is a quasi-experimental design with a nonequivalent control group, involving an experimental group using Blooket media and a control group using Google Form media. Data were collected through pretest and posttest with 9 items to assess student learning outcomes. The results show that Blooket media significantly improved student learning outcomes, with a significance value of 0.000 (p < 0.05). These findings suggest that Blooket media can effectively enhance cognitive learning outcomes and can be used as an innovative alternative in gamification-based learning.
Authors
- Muhammad Arifin Rahmanto (ORCID: https://orcid.org/0000-0002-5539-1438)
- Syauqi Musfirah Daud Pisba
Publication Details
- Journal
- Journal of Islamic Education Students (JIES)
- Published
- 2025-04-16
- DOI
- https://doi.org/10.31958/jies.v5i1.14778
- Primary Topic
- Blockchain Technology in Education and Learning
- Type
- article
- Field-Weighted Citation Impact
- 0.00