Mullet's Gambit: Explaining Learned Strategies in the Chef's Hat Multiplayer Card Game
Reinforcement learning (RL)-based agents have demonstrated remarkable performance in multiplayer card game environments such as Chef's Hat. However, understanding why these agents excel in such dynamic and competitive settings remains a challenging endeavor. In this paper, we propose a novel method, named the “Mullet's Gambit“ to elucidate the strategies employed by RL-based agents within the context of the Chef's Hat card game. This method aims to provide insights into how RL-based agents navigate the complexities of multiplayer dynamics and assess their impact on opponents. By employing Mullet's Gambit, this investigation reveals the unique traits and efficacy of RL-based strategies compared to heuristic methodologies. This leads to the inference that RL-based agents not only acquire the skills to win but also to disrupt their opponents, thereby minimizing their potential actions.
Authors
- Alessandra Sciutti (ORCID: https://orcid.org/0000-0002-1056-3398)
- Francesco Rea (ORCID: https://orcid.org/0000-0001-8535-223X)
- Pablo Barros (ORCID: https://orcid.org/0000-0002-6517-682X)
- Laura Triglia
Institutions
- Italian Institute of Technology (IT)
- Universidade de Pernambuco (BR)
- University of Genoa (IT)
Publication Details
- Published
- 2024-09-15
- DOI
- https://doi.org/10.1109/aciiw63320.2024.00028
- Citations
- 1
- Primary Topic
- Gambling Behavior and Treatments
- Type
- article
- Field-Weighted Citation Impact
- 0.64